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The Warlocks Den - WoW Warlock Discussions » Discussion Forums » Instances & Raiding » Burning Crusade Boss Strats » TBC Raid Instance Attunments

Burning Crusade Boss Strats A place for Warlocks to discuss their roles and duties for each of the boss mobs found in instances and raids. Threads in this section are sorted alphabetically and lead with the instance name followed by the name of the boss.

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Old January 24, 2007, 07:33 PM   #1 (permalink)

TBC Raid Instance Attunments

*This The Burning Crusade attunement does not include Caverns of Time as its purpose is to show how to get attuned to Tempest Keep and later it will be updated for the Black Temple as well*

NOTE: UNLESS STATED DIFFERENTLY, ALL INSTANCES ARE 5-MAN GROUP DUNGEONS NOTE: ALL RAID DUNGEONS REQUIRE LEVEL 70 TO ENTER

KARAZHAN (10-man raid) (Deadwind Pass): Everyone in the group is required to have The Master's Key in order to enter Karazhan. The quest line for it starts right in front of the tower with a woman. She will give you two soloable quests which are done outside of the tower. You must then travel to Dalaran and speak with a mage on the northern side of the city. You will then receive a quest to get the First Key Fragment from a container near Murmur in the Shadow Labyrinth (level 70 Auchindoun wing). Once you complete that quest, you are then instructed to retrieve the Second Key Fragment from The Arcatraz (level 70Tempest Keep wing) and the Third Key Fragment from Steamvault (level 70 Colfang Reservoir wing). After you collect all three fragments you must complete the Opening the Dark Portal (Escape from Durnholde must be completed first in order to be able to enter the Opening the Dark Portal) inside the Caverns of Time to have Medivh complete the key.

HELLFIRE CITADEL (Hellfire Peninusla) Shattered Halls (level 70 wing):
Only one person in your group needs the key to open the gate in front of Shattered Halls. Also, a level 70 rogue with 350 lockpicking can pick the gate. The quest to make the key starts in Shadowmoon Valley by killing Smith Gorlunk who is located on the Ata'mal Terrance of the Black Temple. He will drop a mold which starts the quest line to obtain the key.

Heroic Mode : To put any of the Hellfire Citadel instances in Heroic Mode, you must be Revered with Honor Hold if you are Alliance, or Thrallmar if you are Horde. The key can be purchased from the appropriate town's quartermaster.

COILFANG RESERVOIR
(Zangarmarsh) Serpentshrine Cavern (25-man raid):
To get attuned for the Lady Vashj instance, you must enter the Slave Pens (level 62-64 Coilfang Reservoir wing) on Heroic Mode. Shortly after the first boss you will find Skar'this the Heretic captive in a cage. He will offer the quest "The Cudgel of Kar'desh". For this quest you must retrieve an item from Gruul the Dragonkiller (Gruul's Lair (25-man raid)) and Nightbane (Karazhan). After collecting these two items, you can return to him and he will cast a spell on you which will allow you to enter the Serpentshrine Cavern.

Heroic Mode: To put any of the Coilfang Reservoir instances in Heroic Mode, you must be Revered with Cenarion Expedition. The key can be purchased from the quartermaster in Cenarion Refuge, Zangarmarsh.

AUCHINDOUN (Terokkar Forest) Shadow Labyrinth (level 70 wing):
Like The Shattered Halls, only one person in the group needs a key to allow everyone inside. The key for the Shadow Labyrinth drops from the final boss in Sethekk Halls (level 67-69 Auchindoun wing), Talon King Ikiss.

Heroic Mode: To put any of the Auchindoun instances in Heroic Mode, you must be Revered with the Lower City. The key can be purchased from the quartermaster in the Lower City area of Shattrath City in Terokkar Forest.

TEMPEST KEEP (requires flying mount or level 68 druid with flying form)(Netherstorm)

The Arcatraz (level 70 wing):
Again like The Shattered Halls, you only need 1 key in the group or a level 70 rogue with 350 lockpicking. To obtain the key for The Arcatraz you must complete the Stormspire quest line in Netherstorm. Your quest will end you at A'dal in Shattrath City who will send you to get two pieces of the key and forge them together. The Bottom Shard of the Arcatraz Key drops from Pathaleon the Calculator in The Mechanar (level 70 Tempest Keep wing) and the Top Shard of the Arcatraz Key drops from Warp Splinter in The Botanica (level 70 Tempest Keep wing).

The Eye (25-man raid):
Everyone in the raid must have The Tempest Key in order to enter The Eye. There is no door to open but the key is rather a passive attunement much like the Drakefire Amulet. Once you complete the Cipher of Damnation quest line in Shadowmoon Valley you will recieve a letter from Khadgar in the mail asking for you to come talk with him. He will instruct you to talk with A'dal and you will then recieve three quests.
Trial of the Naaru: Mercy - You must complete Shattered Halls (level 70 Hellfire Citadel wing) on Heroic Mode.
Trial of the Naaru: Strength - You must complete Shadow Labyrinth (level 70 Auchindoun wing) on Heroic Mode.
Trial of the Naaru: Tenacity - You must complete The Arcatraz (level 70 Tempest Keep Wing) on Heroic Mode. After completing all three trials you will be awarded The Tempest Key which allows access into The Eye.

Heroic Mode: To put any of the Tempest Keep instances in Heroic Mode, you must be Revered with the Sha'tar. The key can be purchased from the quartermaster in Shattrath City, Terokkar Forest.
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Old January 25, 2007, 06:12 AM   #2 (permalink)

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Heartsalive
70 Human Warlock
Thunderhorn Euro PvE
Guild: Ultra Cohesion
Profile: Blizzard Armory
Talent Spec: 0/21/40
Re: TBC Raid Instance Attunments

Awesome. I think something like this deserves a sticky (in the instance forum)
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Old January 25, 2007, 07:21 AM   #3 (permalink)

Re: TBC Raid Instance Attunments

Stickied here for now, will move it to Instances section when this area gets divided up.
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Old January 31, 2007, 07:13 PM   #4 (permalink)

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kolduun
Undead Warlock
Kil'Jaeden US PvP

Re: TBC Raid Instance Attunments

Pretty much all one needs to know in this compiled guide:
http://beta.worldofraids.com/burning...e/attunements/

And a pictorial attunement chart for your viewing pleasure:

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Old February 06, 2007, 02:58 PM   #5 (permalink)

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Soni
80 Human Warlock
Frostwolf US PvP
Guild: Second Generation
Profile: Blizzard Armory
Talent Spec: 54/0/17
Re: TBC Raid Instance Attunments

Just a note, but Trial of the Naaru: Strength requires you to do Shattered Halls *and* Steamvault on Heroic.

On a related note, Mekgineer Steamrigger is ridiculously difficult on Heroic. You can, however, just inch around to the right and hit the door switch without killing/aggroing him. Warlord Kalithresh is super easy comparatively :P
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Old February 08, 2007, 05:16 PM   #6 (permalink)

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Foulmood
70 Undead Warlock
Staghelm US PvP
Guild: Advent

Re: TBC Raid Instance Attunments

Be great to have a rep guide on getting all these factions to revered or exalted.

Repeatable quests, turn ins, or just mob grinding.
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Old February 08, 2007, 10:09 PM   #7 (permalink)

Re: TBC Raid Instance Attunments

That would be splendid if someone decided to create Muertela's idea, especially if written from a Warlocks perspective
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Old February 08, 2007, 10:28 PM   #8 (permalink)

Re: TBC Raid Instance Attunments

Definitely worth printing out and keeping by the computer
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Old February 09, 2007, 09:27 AM   #9 (permalink)

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Benafflic
60 Undead Warlock
Frostmane US PvP
Talent Spec: 5/6/50
Re: TBC Raid Instance Attunments

Would be nice if someone could calculate the amount of mobs needed to kill to get the needed rep, but I will eventually do that when I get there.... in about 13 levels.
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Old February 09, 2007, 11:38 AM   #10 (permalink)

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Soni
80 Human Warlock
Frostwolf US PvP
Guild: Second Generation
Profile: Blizzard Armory
Talent Spec: 54/0/17
Re: TBC Raid Instance Attunments

it's more or less impossible to kill for that rep. You can do pre-70 instances for rep only up until Honored.

If you want to make the rep grind as easy as possible, grind out Honored in the pre-70 instances before doing any quests for a faction. Then start doing quests and you'll be close to revered, only needing a few runs of the 70 instances.

For Sha'tar rep, you get rep up to Honored by increasing your Scryer/Aldor rep. Every time you turn something in for Scryer/Aldor, your Sha'tar rep will raise by a portion (half, I believe) until 5999/6000 friendly. It won't show in your combat log, but you can see it on your rep page.

Lower City rep to honored can be gained by turning in Arrakoa feathers to one of the bird guys in the lower city (by the alchemy supplier).

Cenarion Expedition rep up to Honored can be gained from killing mobs in Coilfang Reservoir - Slave Pens or Underbog and by turning in Unidentified plant parts which almost all mobs in Zangarmarsh have a chance to drop. You can get up to Friendly by killing most Naga in Zangarmarsh.

Honor Hold rep up to Honored can be gained by killing mobs in Hellfire Citadel - Ramparts and Blood Furnace.

So yah, get up to honored before you start doing quests and you'll make your rep grind a lot easier. Even if you don't, you get rep quite fast in the 70 instances (~2k per run for most).
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