The Warlocks Den - WoW Warlock DiscussionsThe Warlocks Den - WoW Warlock Discussions



Please Register to Remove these Ads

The Warlocks Den - WoW Warlock Discussions » Discussion Forums » World of Warcraft Discussion » Blizzard talking about different approaches to Warlock rotation

World of Warcraft Discussion General Discussion about anything relating to World of Warcraft and the Warlock's place with in...

Reply
Old December 01, 2008, 06:27 PM   #1 (permalink)

Blizzard talking about different approaches to Warlock rotation

We have been talking about a couple of different approaches to warlock rotations. One is to try and make more of the dots last around the same duration so you aren't watching them quite so much. Another is just to lower the standard rotation from having so many dots. These are both things we are working on but it's too early to say what the changes will end up being.

Source: Ghostcrawler in Warlock Damage Rotations
__________________
Whether you're a forum expert, newbie or just want a good laugh...
Everyone can learn something from : Posting And You...


They're, there, their? Wear, were, where? Test yourself!
Akasha is offline   Reply With Quote
Sponsored Links

Old December 01, 2008, 09:24 PM   #2 (permalink)

Character Info
Zragoll
80 Blood Elf Warlock
Dreadmaul Oceania PvP
Guild: Fluffy Bunny Brigade
Profile: Blizzard Armory
Talent Spec: 62/8/0
Re: Blizzard talking about different approaches to Warlock rotation

Thats a very general/frivalous comment to be making about something fundamental to affliction locks...

Personally I think dot rotations are no different then hunter BOW rotations, or even mage rotations. Sure we have to worry about more dots, but in essence, doesn't that separate us from other classes?
__________________
Zragoll...
Zragoll is offline   Reply With Quote
Old December 01, 2008, 11:03 PM   #3 (permalink)

Character Info
Leil
80 Human Warlock
Azgalor US PvP
Guild: Vengeance of Azeroth
Profile: Blizzard Armory
Talent Spec: 0/17/54
Re: Blizzard talking about different approaches to Warlock rotation

No, I do not think it separates us from other classes, it just makes our class burdened with more overhead. I've been playing Affliction since day one of the The Burning Crusade, and I'll be the first to state that the rotation has gotten out of control. To do great DPS an Affliction Specced Warlock has had to do three times the work of any other spec of any other ranged DPS class in my mind.

I looked at the Shadow Destruction spec and laughed at the stupidity of pressing one button over and over to do top end DPS. With Wrath of the Lich King coming out I see that is done with, and am happy. I think Blizzard has gone too far in the other direction though, and made our class overly difficult to play, and I feel as if they did it to be vindictive.

I do not think Ghostcrawler's comments are frivalous, and I do think it is a sign that they are looking into what would make us a more balanced class. I'm happy about that.

I watched us go from an Arena power house class, and top end PVE raiding class to a single spec PVE class (Affliction) and a waste of an Arena slot. I do honestly believe though that Blizzard was just too busy dealing with other facets of this game to look our direction though after our lingering time in the sun.

We should be happy we are getting some attention fellas. Seriously.
Leil is offline   Reply With Quote
Old December 02, 2008, 12:52 AM   #4 (permalink)

Character Info
Belthezor
80 Blood Elf Warlock
Draenor US PvE
PvP
Guild: BCBuds
Profile: Blizzard Armory
Talent Spec: 56/0/15
Re: Blizzard talking about different approaches to Warlock rotation

Im up in the air about this. Of course I would love an easier way to get higher DPS. I do however like that Warlocks are difficult to play. I have a few friends that have mentioned how they tried warlocks but rerolled because it was too complicated. I take that as a compliment.

(Funny thing is that those that don't play locks have another image though. They think its easy to play a lock.)

In any case I am happy that Warlocks are being looked at. Thats a good thing.
Belthezor is offline   Reply With Quote
Old December 02, 2008, 01:09 AM   #5 (permalink)

Character Info
Thraxll
80 Warlock
Nathrezim US PvP
Guild: The Big Dirty
Talent Spec: 55/11/5
Re: Blizzard talking about different approaches to Warlock rotation

Given cast times and the GCD, won't having more DOTs of the same duration be a BAD thing? Won't it make it harder/impossible to keep maximum uptime without clipping?
Thraxll is offline   Reply With Quote
Old December 02, 2008, 02:55 AM   #6 (permalink)

Character Info
Syd
80 Human Warlock
Anachronos Euro PvE
Guild: CR
Profile: Warcrafter
Talent Spec: 55/0/16
Re: Blizzard talking about different approaches to Warlock rotation

Quote:
Originally Posted by Thraxll View Post
Given cast times and the GCD, won't having more DOTs of the same duration be a BAD thing? Won't it make it harder/impossible to keep maximum uptime without clipping?
No, not really. Take UA and Immolate for example. They are the best example of how same duration and casting time dots make rotation easier. If you have played affli lock you would have noticed that.
siddy is offline   Reply With Quote
Old December 02, 2008, 05:21 AM   #7 (permalink)

Character Info
Sita
80 Human Warlock
Ravenholdt Euro RP PvP
Guild: The Valiant
Profile: Blizzard Armory
Talent Spec: 53/13/5
Re: Blizzard talking about different approaches to Warlock rotation

Quote:
Originally Posted by Belthezor View Post
Im up in the air about this. Of course I would love an easier way to get higher DPS. I do however like that Warlocks are difficult to play. I have a few friends that have mentioned how they tried warlocks but rerolled because it was too complicated. I take that as a compliment.

(Funny thing is that those that don't play locks have another image though. They think its easy to play a lock.)

In any case I am happy that Warlocks are being looked at. Thats a good thing.
I totally agree with Belthezor, the complexity of Affliction is what defines us if it would be easy any 12year old could do it... If we just have to cast 3 spells to max DPS, we would get closer to Mages, and isn't it part of beeing a Warlock to distinct yourself from Mage's, or better to distinct yourself from all the rest ...

I think if they are looking at our Class, there are other issues then DoT rotations to look at (just browse the forums here, you'll see what I mean). If you rolled a toon and rush to max level to join raids and expect to top the DPS meters, well you rolled the wrong class. Playing a Warlock should require skill, and experience where's the fun if you can master a class in a few weeks ?

And let's not forget that for some players, there actually is something else to the game then topping the DPS Meters ...

Don't get me wrong, I have a Mage, Hunter and Rogue alt and like each and everyone of them (might love my Lock a tad more), but the "attitude' goes with the class, Warlocks consider them above all others...

Love Sita
__________________
[SIGPIC][/SIGPIC]
The report of my death was an exaggeration.

Last edited by Sita; December 02, 2008 at 05:25 AM..
Sita is offline   Reply With Quote
Old December 02, 2008, 05:40 AM   #8 (permalink)

Character Info
Snacker
70 Gnome Warlock
Zirkel des Cenarius Euro RP Guild: Heavens Fall
Profile: Blizzard Armory
Talent Spec: 27/34/0
Re: Blizzard talking about different approaches to Warlock rotation

fullquote SITA.

That's what makes us special: many different ways to annoy our opponents. We have more than 2 buttons to push and in my opinion, that's a GOOD thing.
To be honest, that's the reason why I play a warlock (as my main).
__________________
Snacker

snackereen is offline   Reply With Quote
Old December 02, 2008, 06:24 AM   #9 (permalink)

Character Info
Infekted
80 Gnome Warlock
aerie peak Euro PvE
Guild: Celestial

Re: Blizzard talking about different approaches to Warlock rotation

Wow the QQ'ing in the official forums is rediculous... "People pay to play and have fun...Enduring a rediculous rotation to make yourself feel leet, might be your idea of fun, but it's not mine." All I have to say to people like that is: Go roll up a DK already..

I've been enjoying warlock pve immensely. There really is never a dull moment. You have to work hard for your dps and thats a good thing.

Warlock pvp is what lets it all down..... ={
Infekted is offline   Reply With Quote
Old December 02, 2008, 07:20 AM   #10 (permalink)

Character Info
Thraxll
80 Warlock
Nathrezim US PvP
Guild: The Big Dirty
Talent Spec: 55/11/5
Re: Blizzard talking about different approaches to Warlock rotation

Quote:
Originally Posted by siddy View Post
No, not really. Take UA and Immolate for example. They are the best example of how same duration and casting time dots make rotation easier. If you have played affli lock you would have noticed that.
Been aff for a long time

It works great with ua/immo, but it just seems to me that by the 4th or 5th DOTcast +GCD (+ NEEDING to have plenty of SB filler) it'd work out wrong, but maybe I'm just thinking wrong

Last edited by Thraxll; December 02, 2008 at 07:23 AM..
Thraxll is offline   Reply With Quote
Reply

Bookmarks

Tags
approaches, blizzard, Rotation, talking, warlock

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT -4. The time now is 06:04 AM.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.3.0