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The Warlocks Den - WoW Warlock Discussions » Discussion Forums » World of Warcraft Discussion » Our Trees: Demo vs. Destro vs. Affliction

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Old September 24, 2009, 01:21 PM   #1 (permalink)

Character Info
Tragik
80 Gnome Warlock
Khadgar US PvE
Guild: Can Heal Stupid
Talent Spec: 0/56/15
Our Trees: Demo vs. Destro vs. Affliction

I've read alot about this and I'm not going to bitch about anything. I just wanted to see if I could see what OTHERS think about our trees. I'm not posting looking for "Give Demo this, give aff this, etc." I'm looking more along the lines of what do you think of our trees?

Affliction:

Pros:
High self-healing and completely self-sustaining. Improved Scorch Debuff. Can provide inferior Spirit buff for 10 mans. Perhaps the best outlast-strat PVP build there is.

Cons:

Pet is a joke, DPS is balanced around a doomguard which doesn't have avoidance. Tree is overbloated and primary nuke is long-cast time. Doesn't scale with haste that well. Extremely immobile due to Balance around Haunt, which has a CD. If you can't stop moving every 8 seconds your DPS goes to crap. Primary Raid Buff (ISB) falls off from 25% down due to DS Execute. No talent points to pick up talents mandatory for every other raid-viable build (Demonic Aegis) or talents like Grim Reach, Destructive Reach and Improved Drain Soul. Single spell school tree, no synergy with fire at all, meaning if you get locked out, you have nothing to fall back on. No nuke in PVP at all. No burst outside of Shadow Bolt. Big Ramp-up time.

My guess is that the logic is that due to the self-healing and survivability of Affliction, Blizzard justifies it's comparatively poor DPS and shortcomings. Not to mention how ridiculous the dps cost of the Imp. Scorch debuff is for everybody....

Demonology (Meta):

Pros:
20-30% more health in PVE via Soul Link and talents. Solid Burst. Don't listen to people, this is the most powerful AoE Build in WoW. Yes, Living Bomb is OP, but do not underestimate dropping 2-3 Seeds, Popping meta, popping Imo Aura and Charging in and spamming RoF or even Hellfire. Try it on Ony. Pet DPS is incredible (1500 DPS Felguard). Buff bot.

Cons:
Most difficult lock build to execute effectively. You must have the balls to run into melee range and light yourself on fire, then get out. You must successfully utilize positioning for Decimation. Even with these positional requirements, it's closer to Elemental Shammy DPS than Warlock DPS (by that I mean destruction). Pet can get 1-shot at times and certain fights (Yogg) just ruin life for you. No scaling, reach, or threat reduction talents. Totally reliant on heals for Mana Regen. This build is reliant on Shadow Bolt for nearly everything. You are totally unviable for PVP, despite the tree having Demonic Resilience in it. Glued to a single pet despite being "Demon Master." Why is Molten Core here?

I don't understand why this tree is as it is, but it's clunky and annoying nonetheless. With Arcane's emergence, there will be a push for more warlocks to start playing it. My personal tests show (on single-target boss fights) that i'm about 500-1000 DPS behind my destruction build (5800 vs. 6300-6800). The raid loves the buffs, but it's pretty crappy to be doing what Hybrids got buffed coming out of BC to not have to do. If your pet does eat it, too, and you have to Fel-Dom him back and he doesn't have buffs. Your DPS plummets because your pet doesn't have Kings/Fort/Int/MotW which just totally blows. Especially considering how awesomely bad pet pathing is in some places (entering Freya's room, the first trash pack on Vezax, pet doesn't summon in Ony's lair). If pet dies twice, you may as well hellfire yourself.

Destruction:

Pros: Oh, God, so many. Replenishment, incredible on-demand burst (meaning incredible mobility), decent AoE, mana-efficiency, on demand haste. Pew-pew and forget it pet. You can pick up Soul Link if you need to. You are the idiot check in BG's. Are you wearing resilience? Oh, 500? That's why you are a pile of goo. Is there anything more fun than Shadowfurying seeded adds? Or saving a healer with a quick SFury?

Cons: You get sat on by everybody because of how evil you are in PVP. Succubi are made of Cardboard. Single-school tree, but SBolt isn't terrible. Can't provide scorch debuff really. My personal opinion is that this is what the mage Fire tree should be. It would be nice if there were synergy between the Shadow and fire schools of some sort here.....Pyroclasm and Backdraft and a reversion of SnF to being additive would go a long way to say, make SBolt do more damage than incinerate while Pyroclasm is up (and make the rotation a bit more interesting).

TLDR:

Mages now have two viable raiding trees and a cool PVP tree. We aren't mages, I understand, but why can't we get some balance here..............
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