| World of Warcraft Discussion General Discussion about anything relating to World of Warcraft and the Warlock's place with in... |
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#1 (permalink) |
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Character Info
Hadestheroth 80 Blood Elf Warlock Borean Tundra US PvE Guild: Zeal Profile: Blizzard Armory Talent Spec: 57/14/0 |
Everlasting Affliction (how it works? and is it worth?)
Hey guys, I am trying to figure out how everlasting affliction works..... So thats the way it works if you invest the 5 points into this talent: "Corruption and unstable affliction gain an additional 5% of your bonus spell damage, blabla...)" This is the way I understand it: I currently have approx. 2500 bonus spell damage...5% of 2500 is 125. So this means that I will make 125 more damage if I have corruption or UA on the target....now is this 125 per tick? or is this 125 for the all duration of the corruption or UA spell? Thanks for clarifying this! In PvP, do you guys think that this is really worth investing 5 points in this talent if you are an afflict lock> Best |
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#2 (permalink) |
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Character Info
Satalitetv 80 Blood Elf Warlock Ravencrest US PvE Guild: Relic Profile: Blizzard Armory Talent Spec: 3/15/54 |
Re: Everlasting Affliction (how it works? and is it worth?)
it's 5% more damage the entire spell. Also, you won't do 125 more damage on anything because of the way spell co-efficents work (it's actually more than that in the case of corruption). 5% on each tick or the overall damage of the spell won't make a difference since it will all come up to the same number (if no ticks crit, of course). It's worth taking this into a deep affliction build for pvp just because of the slight extra damage, and if the opponent can't remove the dot, you also get the benefit from not needing to refresh it if the battle lasts that long. |
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#3 (permalink) |
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Character Info
Hadestheroth 80 Blood Elf Warlock Borean Tundra US PvE Guild: Zeal Profile: Blizzard Armory Talent Spec: 57/14/0 |
Re: Everlasting Affliction (how it works? and is it worth?)
Thanks for your comments! However, whether this is per tick or per spell...makes a huge difference! 125 extra damage per tick, 6 ticks in Corruption...that makes 750 extra damage! 125 extra damage for the all spell...is 125! It would not make a difference if that was 5% increased corruption or UA damage, which is not the case! Also, there should not be any crits to my understanding...this is just an added bonus per tick or per spell, which should not be affected by crits at all! What do you mean by you wont do more damage on anything? I don't get it...I would really like to get to the bottom of this
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#4 (permalink) |
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Re: Everlasting Affliction (how it works? and is it worth?)
Everlasting Affliction - Spell - World of Warcraft your talking about this right? The main reason to get 5 points into is so that you NEVER have to refresh corruption, ever. As aff you should always start casting haunt as soon as the CD is over. In a PvE environment that saves you one GCD every 18 sec, in a 10 min fight that is alot of other spells you can cast, I dont wana do the math but say maybe atleast a few extra SB? And in PvP, well lets say you were running around, casting your instant DoT, (corruption Curse of Agony or whatever) you see that someone is 50% health, and your Dots are about to run out. Stop for a sec and Cast UA, (I think mine is a 1.17sec cast unbuffed) thus refresing corruption and adding another DoT. Run away again and laugh when they slowly die. Or really laugh when they try to get rid of UA and you see a big old 15k pop on your screan
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#5 (permalink) |
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Character Info
Hadestheroth 80 Blood Elf Warlock Borean Tundra US PvE Guild: Zeal Profile: Blizzard Armory Talent Spec: 57/14/0 |
Re: Everlasting Affliction (how it works? and is it worth?)
Nunnster...this is a good point....I did not really see refreshing corruption as so primordial...it may make a difference...but I am still not convinced that there is no better way to invest these 5 points in... |
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#6 (permalink) | |
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Character Info
Satalitetv 80 Blood Elf Warlock Ravencrest US PvE Guild: Relic Profile: Blizzard Armory Talent Spec: 3/15/54 |
Re: Everlasting Affliction (how it works? and is it worth?)
Quote:
Your spellpower is applyed to the entire spell, so you're not applying 2500sp per tick. You would have to divide the 2500 through the entire spell as well. Here's an easier example of how this works: Let's start witht he number 1000. Let's say that there are 10 "ticks" of 1000 over 10 secs, so each goes for 100. If 2500 sp add 2500 damage to the overall spell, than your final number will be 3500. Spellpower is not added to individual ticks of the spell. Now, let's see different ways to add the 5% from the talent. If you add 5% to the overall value: 5% of 1000 is 50, and 50 + 1000 = 1050. If you add 5% from each tick: 5% of 100 is 5. Each ticks then goes for 5 + 100 = 105. 105 x 10 = 1050. The final number will be the same because this is based on a percentage, not a flat increase, which is what you are doing. Also, crits affect evertything. Thanks to pandemic, corruption and UA are able to crit. This effect IS applyed to each tick individually. The 5% effect would be added to the whole spell, but when a dot crits you're effectively adding 10% since they crit for two times more damage. The problem here is that that extra 5% (half of 10%) won't be added to the whole spell, but only to the ticks that crit. So, using those same numbers as before: Each tick of the dot hits for 105 damage, which totals 1050. One of those ticks crits, hitting for 210 damage. Now the dot hits for 1160 damage. So, you're not adding an extra 5% for the whole spell, but to only part of the spell in this case. Last edited by King Crab; September 28, 2009 at 05:10 PM.. |
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#7 (permalink) |
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Re: Everlasting Affliction (how it works? and is it worth?)
Alright 1st: You want the talent for the Corr refresh 2nd: How you're calculating the damage increase is wrong -> see: Elitis Jerks - Spell Coefficients - Warlock these are the fractional percent of spell power you receive for these spells you also have to account for the initial offset in the spell description-> Corruption so if you had 2500 sp, Corruption would do (.156 *2500) = 390 per tick + 180 = 590 + talent effects in the order they come in the tree so damage calculation gets complicated quickly the 5% sp increase is nice for UA & Corr but not as nice as an straight damage depending if the sp increase is also taken into account with the other % damage talents |
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