| World of Warcraft Discussion General Discussion about anything relating to World of Warcraft and the Warlock's place with in... |
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#1 (permalink) |
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Tanks, you need to make some threat
*steps on soapbox* Tanks, you need to make threat - plain and simple. It's not always the dps fault if we pull aggro. When I wait a whole 5 seconds to start dpsing and pull threat 5 seconds after that because although you have 2650 wow-heroes GS but only 59 expertise rating, that's your fail not mine. *steps off soapbox* Ahhh, I feel a lot better now. Thanks everyone. |
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#2 (permalink) |
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Re: Tanks, you need to make some threat
Well, yes and no. The tank not playing/spec'ing/gemming/enchanting properly and putting out so little threat that you have to hold back 15 seconds into the fight is the tanks fault. You pulling is generally your fault, since you should have omen and know when that is about to happen. There are odd occasions where you will crit 2-3 things in the space of 2 seconds and jump about 20-30% on threat early in a fight, but in general pulling is avoidable if you are paying attention. |
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#3 (permalink) |
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Re: Tanks, you need to make some threat
L2Omen. I find that once that tanks have 20k or so threat I can't catch them, but this can be dependent upon your tank, have a look at their threat generation next time, is it smooth or does it go up in jumps? -Goodie
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Haste Haste Haste |
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#4 (permalink) |
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Re: Tanks, you need to make some threat
Oh, I fully agree that I need to run omen (and do) and watch my threat. I'm just saying I'm frustrated with tanks who think they don't have any responsibility in the matter. All that stamina they've gemmed isn't worth crap if they can't generate sufficient threat too. |
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#5 (permalink) |
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Re: Tanks, you need to make some threat
This is being addressed. Stam stacking should die with 3.3 as incoming tank damage will be consistent but no more of the .5 second insta-splats that happen in TotGC right now. Meaning, your tanks should be gearing for threat and parry (which is a passive threat stat). Additionally, we've received numerous apps from tanks who aren't hitcapped but have 42K unbuffed health and they promptly get thrown out. |
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#6 (permalink) |
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Character Info
Fizzik 80 Blood Elf Warlock Dunemaul US PvP Guild: Ghosts of Damnation Profile: Blizzard Armory Talent Spec: 0/13/58 |
Re: Tanks, you need to make some threat
Having a Prot Warrior as an alt, I can see where you're coming from. Too many tanks simply assume that the only thing they need to gear/gem/chant for is their own survival. A good tank makes sure that their hit/expertise gear is on when they're in threat problematic encounters like Hodir. I've run into a lot of tanks who don't even see merit in having more than one trinket, let alone different gear sets. Some fights require high survivability, some threat, some avoidance. Tanks should dress appropriately |
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#7 (permalink) | |
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Re: Tanks, you need to make some threat
Quote:
On tauntable targets, the tank has really no excuses. He only has to watch is Omen and 1-2 macros. On other targets, it's a team effort. Even you have a tank who know how to maximise his threat, he will be limited to a maximum TPS. His TPS will usually determine how much damage your group can do. If your group can't increase the tank TPS, the maximum damage you can do will be limited. Only advise: stop dping and bandage... or roll a healer maybe? :P Joking, it is always annoying when you are limited to the capacity of someone else, but it's the game. |
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#8 (permalink) | |
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Character Info
lilsteele 80 Human Warlock Terenas Euro PvE |
Re: Tanks, you need to make some threat
there are good and bad tanks, as there are good and bad dps. The problem is that a bad tank has much more potential to wipe the raid, or, in the case of threat, at least to hold back the raid by a significant amount. What a tank should aim for is different depending on the raid situation. A tank for a VoA pug or a ToC normal pug is very well adviced to stack stamina. The danger of dying (and therefore wiping) due to some healers not paying attention is much bigger than the problem of two or three dps that can't go all out. Now, if you don't make the enrage timer on hodir e.g., and threat is what is holding you back, then clearly the problem is the tank. But it's probably not only their gear that's a problem, since I've seen fully stamina stacked tanks that still generate shitloads of threat. And well... you do want to have tanks with 42k health unbuffed when gormok hits them for 20k (melee) and with 30k impales, while there's maybe still some impale dot ticking for 5-10k and a 10k staggering stomp thrown in here and there. I didn't make up these numbers, here's a little excerpt from a combat log of heroic beasts: Quote:
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#9 (permalink) | |
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Character Info
Dyson 80 Human Warlock Scilla US PvP Guild: Eden Profile: Blizzard Armory Talent Spec: 0/13/58 |
Re: Tanks, you need to make some threat
Quote:
Im not surprised they can't generate gobs of threat. |
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#10 (permalink) |
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Character Info
Plägùé 80 Undead Warlock Thaurrisan Oceania PvP Guild: Sacrament Profile: Blizzard Armory Talent Spec: 0/13/58 |
Re: Tanks, you need to make some threat
Dyson, different Gear Score. As i understand it, there are a couple of different gearscores, and the ingame one is the most prevalent, but if you look at his post, he specifies what kind of GS it is. |
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