| Spells, Talents and DPS Discussion DoT's and Curses and Nukes, oh my! Discussion threads on everything relating to the Warlocks Spells, Talents and DPS. |
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#1 (permalink) |
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Character Info
Grouchez 70 Gnome Warlock Hellscream US PvE Guild: KoA Profile: Blizzard Armory Talent Spec: 40/21/0 |
Build for Black Morass? Sustained heavy dps?
I have been running a heavy affliction build, 36/25/0 and can solo pretty well. Am not a huge burden on the healers for instances while still laying out some decent damage. Trying to run Black Morass has been frustrating. We need to have heavy dps over a sustained period of time along with some form of mana recovery or something. Burning consumables gets expensive and is limited by cooldowns. Here is a build I am considering. The affliction gets me to dark pact and using the imp for mana. Improved imp to help out the party. Then the destruction bits to get a little more damage. Please let me know what your thoughts are on this one and suggestions plus reasoning. http://www.worldofwarcraft.com/info/...12200010000000 Last edited by grouchy; February 07, 2007 at 11:21 AM.. Reason: I fail at embedding URLs |
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#2 (permalink) |
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Character Info
Conchrot 70 Undead Warlock Anub'arak US PvP Guild: Revolving Door Profile: Blizzard Armory |
Re: Build for Black Morass? Sustained heavy dps?
Your build is similar to mine. I love SM/Ruin now that you can add Dark Pact at 61. Makes it a great build for both soloing and instances. It seems like you're looking for an instance/raid build, so there are some changes you could make. For starters, I would take 4 points out of Suppression and put another in Improved Life Tap (I can't live without 2/2 Improved Life Tap) and 3 in Improved Corruption (noticeable increase if you have a decent amount of +damage, which you should at level 70). Fel Concentration and Intensity are only useful if you are being hit, which shouldn't happen in instances/raids. Seeing as you already have Improved Imp, why not switch Intensity to Improved Firebolt to buff your pet a little bit. The 5/5 Fel Concentration should stay if you plan on doing any soloing (rep grinds for example), but you could change those points to Shadow Embrace for more utility, or put one in Amplify Curse, or perhaps some in Suppression. Hope this helps. |
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#3 (permalink) |
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Character Info
Grouchez 70 Gnome Warlock Hellscream US PvE Guild: KoA Profile: Blizzard Armory Talent Spec: 40/21/0 |
Re: Build for Black Morass? Sustained heavy dps?
Thanks for the comments. Think I need give a little more background on the instance we are trying to beat. The Black Morass in the Caverns of Time. You enter and clear some non-elite trash in a semi circle around Medivh. Then when everyone is ready approach Medivh and the fun starts. 18 portals will open sequentially. Every sixth one is a boss. Each portal has a number of non-elite adds spawned. Dragonkin mage, rogue, warrior or pack of three whelps. The best strategy so far has been to annihilate the elite while tagging the non-elites to keep them from travelling back and destroying Medivh's shield. If the instance is not bugged out, each portal spawns say three minutes apart. There isn't much time to recover before the next. At the sixth portal, there is a small reprieve after the boss fight. So the last eight (failed all) times we have run this, I was tagging the mobs via seed of corruption or siphon life and having a beating applied while trying to burn down the elite. Does that explanation change your suggestions? By the way, thanks again
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#4 (permalink) |
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Character Info
Kamine 70 Orc Warlock Conseil des Ombres Euro RP PvP Guild: Taverne du Crochet Profile: Blizzard Armory Talent Spec: 0/42/19 |
Re: Build for Black Morass? Sustained heavy dps?
waouh ! sounds like an exciting encounter ! Is it for 5 men ? or raid ? (btw, got no idea about your pb, not being 70 yet and normally very demo/dest oriented)
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Le café ou le mouton ? |
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#5 (permalink) |
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Character Info
Grouchez 70 Gnome Warlock Hellscream US PvE Guild: KoA Profile: Blizzard Armory Talent Spec: 40/21/0 |
Re: Build for Black Morass? Sustained heavy dps?
Five man encounter. At level 66 you head over to Tanaris and take the tour quest for Caverns of Time. Then run the Old Durnholde event. After completing that one (and maybe level 68?) the Black Morass one is available. Our group makeup so far has been Warrior, Paladin, Hunter, Rogue, Warlock. The team from our guild that completed it successfully was Warrior, Rogue, Paladin, feral Druid, Mage. |
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#6 (permalink) |
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Character Info
Conchrot 70 Undead Warlock Anub'arak US PvP Guild: Revolving Door Profile: Blizzard Armory |
Re: Build for Black Morass? Sustained heavy dps?
Ok, now that I have a better idea of the situation you're in, may I suggest that you let the warrior tag the mobs? I learned while playing full Affliction all the way to 60 that while dotting multiple mobs in an instance might seem like a good idea, you're better off focusing on one at a time like the rest of the DPS in the group. Now that I'm specced SM/Ruin, I have completely different playstyles solo and in a group. Solo my sequence of attacks is this: Send pet (I use succy with all abilities turned off) while casting Immolate, Curse of Agony, Corruption, Siphon Life, Life Tap, Drain Life until dead. With a few Dack Pacts between fights you are always at near full health and mana, provided you take one mob at a time. In instances, my sequence is NOTHING like that. Instead, I target the tank before the pull, wait for him to engage, use assist target to be SURE that I'm targetting what's being tanked (I have this bound to one of the side buttons on my mouse for ease of use), cast Corruption for a chance at Nightfall procs, then spam Shadowbolt until the mob is almost dead, with a Shadowburn to finish the job. When the mob is down, target the tank again (using the F1 to F5 keys is handy for this, just take note of which slot in the group the tank is and hit the appropriate key), assist target, and use the same process as above until all the mobs are down. The only times I ever get aggro using this method are when I get multiple crits in a row. You might find it strange that I'm not using all of my dots or even Immolate, but I've been on the top of the damage meter in my last three runs with this method. Last edited by NewfieDave; February 07, 2007 at 04:45 PM.. |
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#7 (permalink) |
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Re: Build for Black Morass? Sustained heavy dps?
Nice classic build but if mana efficiency and sustained DPS for all the fights is what you're looking for you might want to consider my build. You get another good dot in UA to apply to every mob and your corruption spells get a 36% increase based on your damage gear. not only that but you get a hopped up drain life (take 1 point shadow embrace and you'll get another 10% added), which makes it nuke quality damage while healing yourself all the while. You still also have shadowburn. Now here's the big question-- what is your gear like? If you have tons of +crit gear then maybe your build is good to go, but if not then why not take advantage of your +damage and pump up the affliction side. Just like everyone says..with my affliction build i usually do 34-40% of the entire groups damage in an instance. just my 2 copper |
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#8 (permalink) |
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Re: Build for Black Morass? Sustained heavy dps?
Ohhh P.S. my build has changed a little it's 42/8/11 ...i took the imp imp also |
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#9 (permalink) |
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Status: NOT IN THE FACE!!!!
Character Info
Gritz 80 Orc Warlock Eldre'Thalas US PvE Guild: Fate Profile: Blizzard Armory Talent Spec: Destro |
Re: Build for Black Morass? Sustained heavy dps?
Here's an idea: http://tinyurl.com/3xns2g SM/DS/Bane The versatility of DS is great for 5 mans - the DS felhunter regen is phenomonal, and you can switch to a DS succi for a total of 25% shadow damage bonus (when combined with SM). I kept the 3 points in imp imp for when your group needs to have max stamina. You could also pull 1 point out of bane if you want to keep Dark Pact, or 1 point out of SM for Shadow Burn. -Gritz |
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#10 (permalink) |
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Re: Build for Black Morass? Sustained heavy dps?
I've done it a few times as an affliction lock. I usually take care of the trash coming out of the portal. Just fear + corruption/Curse of Agony/UA and any trash mob is usually dead before the next one appears. For the pack of 3 whelps, corr/Curse of Agony all of them and then instant aoe fear. In between trash, I hit the elite. The only time I ignore the trash and DPS the boss is on the 2nd one where he has to be burned down before the debuffs stack too high (my tanks havent been geared out enough to avoid them). Also, you can get out of combat after each portal. So drink up if your mana is low. Seems like you get about 15-30s before trash starts coming out of the new portal. If my group's DPS is good, I wont go through too much mana and dark pact plus an occasional life tap keeps me good. If group DPS is weak, the portal will stay open too long and you'll spend more mana and probably have to drink in between portals. |
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