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Old July 24, 2009, 03:25 PM   #1 (permalink)

Character Info
mortedamos
76 Undead Warlock
cenarion circle US RP Guild: Shadow and Flame
Profile: Blizzard Armory
Talent Spec: 0/52/15
Lightbulb Warlock Tanking in 3.1

Introduction
Welcome

The purpose of this thread is to discuss the limits and potential of warlocks to tank using currently available talents and gear. We will be using and applying theory and number crunching to currently existing spell mechanics - there are other threads for what-ifs and wishlists.

Community Effort

Lets take the theories we put forth in this thread and test them - lets push our limits. As discussion commences I will update this top post with the latest information.

Tanking? Warlocks Can't Tank!!

Wrong? Some say its impossible - improbable, certainly. This is not a thread for those people - lets have fun with this idea and explore the possibility. How long could we tank? Can we generate enough threat? What are the limits of our tanking ability - BC instances, BC heroics? - Wrath of the Lich King heroics? Raids? Lets assume we can tank to some degree and try to make the best tank possible given current mechanics.

Where does this idea come from?


The warlock has an odd assortment of abilities - as a cloth wearing caster our goal in PvE isusually to do as much damage as possible while attracting as little attention to ourselves as we can. Yet, we have strange relics of spells like Searing Pain, designed to generate extra threat. Demon Armor adds to our armor value and ability to soak up heals. Even newer abilities, like Metamorphosis and the accompaning Challenging Howl, hint at being able to become a tank - even for a short time.

What is blizzard thinking?

Lets take these as pieces of a greater puzzle - Blizzard taunts us with tank-like abilities - lets take the bait and see what we can come up with.
Talent Specs
Warlocks can approach the idea of tanking a variety of ways that can be broken down into two categories - the pet tanks, or the warlock tanks.

Pet as Tank
While providing less of a danger to the warlock themselves, our demonic pets have recently had their ability to hold aggro and tank a boss (Obsidian Sanctum, anyone?) reduced dramatically.
UberVoid
Please submit potential talent specs, and description of its use . viability, and rotation, below.

UberFG
Please submit potential talent specs, and description of its use . viability, and rotation, below.

Other
Please submit potential talent specs, and description of its use . viability, and rotation, below.
Warlock as Tank
A relatively new idea for warlocks, these talent trees use the demon in a support role while the warlock takes on the tanking duties themselves. This is quite a challenge, as our lack of armor usually leads to a swift death. The best tank spec in this category may end up being a combination of a few of the ideas listed below.
Meta / Searing Pain
Focuses on using searing pain to generate threat and meta/sacrifice to reduce damage taken. Requires testing.
Rotation: Pull with corruption and Curse of Agony. Use Metamorphosis, Challenging Howl, Shadow Cleave, and Immolate Aura as often as possible to deal damage and generate AoE threat. Spam Searing Pain on the main target to generate threat. When metamorphosis runs out use the Void Walker Sacrifice ability to absorb damage.

Key Talents and Glyphs: Metamorphosis and subsequently Nemesis and Glyph of Metamorphosis become very important. Molten Skin and Soul Link reduces damage taken while Improved Health Stone / Glyph of Health Stone gives you some fast health in a pinch. Molten Core helps to improve searing pain damage as well as Improved Searing Pain and glyph of Searing Pain.

Drawbacks: Metamorphosis has a cooldown and is only up for 30 to 36 seconds. a VW sacrifice can only absorb so much damage before it drops - leaving a cloth wearing caster with a lot of aggro at the mercy of he mobs.
Drain Tanking
Affliction drain tanking

Please submit potential talent specs, and description of its use . viability, and rotation, below.

Uncatchable Aggressor
Use of searing pain and dots to pull aggro while using summoning portal and fear spells to keep the mobs as far away as possible.

Please submit potential talent specs, and description of its use . viability, and rotation, below.

Other
Please submit potential talent specs, and description of its use . viability, and rotation, below.
Stats
What stats are important to a warlock tank? Should spell power still be valued as highly, or should more focus be put on stamina, armor, defense, and resilience?

Spell Power

Stamina
Stamina provides 10 health for each point (except from the first 20 points of Stamina that provide 1 health for each point instead). It also increases health points of a player's pet for classes with pets.

The talent Demonic Embrace provides a +2%/+4%/+6%/+8%/+10% bonus to stamina per talent, max 5.

Armor

Resilience
Resilience is a character attribute that reduces the chance to receive critical strikes or spell critical strikes, reduces the effect of mana drain spells, reduces the damage taken from critical strikes and spell critical strikes, and reduces the damage taken from damage over time effects.

The Resilience cap in Wrath of the Lich King for a level 80 character is 460. Demonic Resilience decreases the chance for the warlock to be critically hit by 3%; this modifies the desired cap down to 214.

Dodge

Defense
Defense is a skill that helps prevent physical damage by reducing the chance to be hit or critically hit. Additionally, it also increases block, dodge and parry.

Defense cap in Wrath of the Lich King for a level 80 character is 540. Demonic Resilience decreases the chance for the warlock to be critically hit by 3%.

Others
What other stats would be important?

Pets
Pet Scaling
Pets receive the following bonuses from our stats:
  • 1 stamina gives 0.3 to your minion.
  • 1 resistance gives 0.4 to your minion.
  • 1 armor gives 0.35 armor to your minion.
  • 1 spell power gives 0.15 spell power and 0.57 attack power to your minion.
  • 1 intellect gives 0.3 to your minion.
Pet Stats
A breakdown of tanking pet stats at level 80 to be posted here.
Gearing Up
Equipment
Hit wowhead and do some filtering. What is the best tank equipment available for a warlock? We can use swords - does this create unique opportunities for us? What trinkets should we consider?

Glyphs
Discussion of glyphs and their usage relative to each of the tanking specs outlined above.

Professions
What profession-provided bonuses work the best for the warlock tank?

Gems
How should our gear be gemmed? Do other stats no take importance over spellpower?

Enchants
How should our gear be enchanted? Do other stats no take importance over spellpower?
Add-Ons
Which would work the best to give us the much needed edge while trying to tank?
Macros
Likely to come after the specs have been tested - contribute yours! General warlock macros do not belong here - this is for macros to aid in tanking only.
Change Log
Changes to the above information will be notated here, along with the date of the change and credit to the appropriate party for their ideas.

7.24.2009 - Thread started, initial updates, research, and formatting changes.
Credits
Names of contributors will be added here.
  • Some text, such as stat descriptions, taken from WoWWiki entries.
  • Links to talents provided by WoWhead.

Last edited by Mortedamos; July 24, 2009 at 05:01 PM..
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Old July 24, 2009, 04:24 PM   #2 (permalink)

Character Info
Carnall
80 Human Warlock
Rexxar US PvE
Guild: Sanctified
Talent Spec: Dest/Dem
Re: Warlock Tanking in 3.1

wow... definitely askew of normal lock talk but hey....
Are you talking caster tank or melee tank?

The one build I've seen work best would be the sl/fg
FG=50/50:tank/dps
Lock= 20/80:dps/healer

I'm not positive how well the void would work with this type of build. He has much more armor but his damage is paltry so it would take absolutely forever to kill a mob.
I'd think something like this for void tanking using demonic empowerment at every cooldown.
Talent Calculator - World of Warcraft
You would want curse of weakness on melee mobs and corruption only so as not to pull aggro. You will mostly be health-funneling the void and can bubble if needed. (this is of course for pve only)
I guess if you aren't in a rush...
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Old July 24, 2009, 04:39 PM   #3 (permalink)

Character Info
mortedamos
76 Undead Warlock
cenarion circle US RP Guild: Shadow and Flame
Profile: Blizzard Armory
Talent Spec: 0/52/15
3.1 Re: Warlock Tanking in 3.1

The goal is a tank for all occasions. But it may be worth noting in each build how well it fares against melee or caster mobs.

The problem I have found with letting a pet tank, especially in a group situation, is that the VW or FG can't hold aggro without some special care by the rest of the party. Still, its an interesting build there. Let the pet tank while using siphon life to restore your own health during life funnel. Why avoid the deeper demonology talents? Wouldn't increased crit change help the pet hold aggro?

Last edited by Mortedamos; July 24, 2009 at 04:42 PM..
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Old July 24, 2009, 04:42 PM   #4 (permalink)

Character Info
cinderseer
80 Human Warlock
Azuremyst US PvE
Guild: ONE PIECE

3.1 Re: Warlock Tanking in 3.1

here's one where a meta lock tanks KT:
http://www.youtube.com/watch?v=F9VjCNDSvdY

Here's one where a demo lock tanks a bunch of different mobs, even patchwerk (even when not even in demon form):
http://www.youtube.com/watch?v=nZnAm3Kw ... re=related


Myself and the other lock in my guild have tried it on some Ulduar Hardmodes, never turns out so well though.
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Old July 24, 2009, 04:55 PM   #5 (permalink)

Character Info
mortedamos
76 Undead Warlock
cenarion circle US RP Guild: Shadow and Flame
Profile: Blizzard Armory
Talent Spec: 0/52/15
Re: Warlock Tanking in 3.1

The top link doesn't appear to be tanking, and the bottom link is broken.
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Old July 24, 2009, 05:28 PM   #6 (permalink)

Character Info
Anij
70 Human Warlock
Anvilmar US PvE
Guild: unguilded
Talent Spec: 0/21/40
3.1 Re: Warlock Tanking in 3.1

Ok your getting WAAAAAAYYY too out into left feild.

First off tanking has to do with a lot more than just aggro production, it's just as much about damage mitigation and as a clothy you'r never gonna have the mitigation a plate wearer does. I don't care what spell you'r using to compensate. Some boss abilities hit clothies for TENS of thousands, when they don't crit and a crit will guarantee your death and no it's not possible stack enough stam to compensate.

Second, there is already a bottleneck between Naxx and Uldar for the existing tanks in the game. One more tanking class will only exacerbate this.

Third it would be far to game unbalancing. Why not just let us heal too then we don't even have to roll any other classes. We can all just be a bunch of noobtard warlocks running around and all the other classes could go to waste.

We have a few special gimmick fights that we tank on and we can tank a caster if needed. Just leave it at that and let other classes do what they do best. Besides, most warlocks I run accross can't dps for shit anyways. I'd truly hate to see them try and generate aggro as a tank. If you want to tank roll a tank.
__________________
I am Anij. Death is my art, you are my canvas and I'm here to paint my masterpiece. Prepare to surrender your soul.

Last edited by Anij; July 24, 2009 at 05:31 PM..
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Old July 24, 2009, 05:50 PM   #7 (permalink)

Character Info
mortedamos
76 Undead Warlock
cenarion circle US RP Guild: Shadow and Flame
Profile: Blizzard Armory
Talent Spec: 0/52/15
Re: Warlock Tanking in 3.1

Anij, i think you are missing the point here. This is a theorycaft exercise, primarily. The question is how far can we take it with what we have now, in 3.1? This is not "We should get tanking abilities! We should become tanks! Wouldn't it be neat if... hurrr"

Yes, this thread is a bit ridiculous, I will admit. But how far could it be taken - to make a lock, using existing stats talents and gear, into something like a tank (Even if they were a very bad tank). Could we tank BC heroics or raids? Could we tank instances? Lets play with some stats and find out.

This is not a place to say "this can't be done!!!". This thread is a place to explore what can be done, to put a class into a role not usually seen. Rogues could tank illidan. VWs could tank OS before the nerf. Shamans have tanked Karazhan - pre Wrath of the Lich King. What is the warlock class capable of? Can we surprise ourselves by taking unconventional approaches, even if a bit difficult, strange, or unaccepted by people unwilling to experiment and push the limits.
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Old July 24, 2009, 05:58 PM   #8 (permalink)

Character Info
cinderseer
80 Human Warlock
Azuremyst US PvE
Guild: ONE PIECE

3.1 Re: Warlock Tanking in 3.1

Quote:
Originally Posted by Mortedamos View Post
The top link doesn't appear to be tanking, and the bottom link is broken.
The top link is recorded by a warlock, the 2nd lock in that raid is tanking (look closely)

Quote:
Originally Posted by Anij View Post
Ok your getting WAAAAAAYYY too out into left feild.

First off tanking has to do with a lot more than just aggro production, it's just as much about damage mitigation and as a clothy you'r never gonna have the mitigation a plate wearer does. I don't care what spell you'r using to compensate. Some boss abilities hit clothies for TENS of thousands, when they don't crit and a crit will guarantee your death and no it's not possible stack enough stam to compensate.
Apparently existing lock tanks do so without any form. Mitigation is bassed on Armor rings/cloak/trinket and buffs. Then adding the effects of the Voidwalker with master summoner for -10% physical damage taken, and then soul link for another 20%. On top of this theres the passive +20% healing recieved. wich is boosted through talents aswell. All in all, the extra healing + all the defence talents add up to alot, the Demon form actually serves as nothing more than an emergency cooldown, somewhat similar to shield wall.
Quote:
Originally Posted by Anij View Post
Third it would be far to game unbalancing. Why not just let us heal too then we don't even have to roll any other classes. We can all just be a bunch of noobtard warlocks running around and all the other classes could go to waste.
Uhh.... What about pallies now being able to be MT's, the best single target healer, and high melee dpsers? The noobtards already exist.

Quote:
Originally Posted by Anij View Post
Besides, most warlocks I run accross can't dps for shit anyways. I'd truly hate to see them try and generate aggro as a tank. If you want to tank roll a tank.
I dont' get this part of your argument... if a lock can't dps, he doesn't raid. if a tank can't tank, he doesn't raid. If a healer can't heal, he doesn't raid. Therefore, only locks that can succeed in this type of spec would raid as this spec.


But anyway, IMO I don't think a concrete tanking spec should be given to warlocks - one where we could tank everything all the time. It would just be nice if it was an oddball option available to us for certain situations that wasn't considered an exploit once utilized (VW tanking for example). I'm sure if sometime down the road a meta lock successfully tanked an Ulduar boss for at least his Meta-duration, that spec/talent would get the **** nerfed out of it, especially if it was used during something like Steelbreaker where the tank gets the 200% damage buff before dying.
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Old July 24, 2009, 06:32 PM   #9 (permalink)

Character Info
Carnall
80 Human Warlock
Rexxar US PvE
Guild: Sanctified
Talent Spec: Dest/Dem
3.1 Re: Warlock Tanking in 3.1

@ Mortedamos
I stopped that far in demonology because it was a voidwalker specific build, no point in getting the fg for a vw build I say. =D

I think I'm going to try to solo the doomwalker later with the voidwalker tanking in my affliction build. It probably will not work but hey it's worth a shot right?

I am curious now to see how well that vw tank build would work...

@ anij
btw, not sure if you know this or not but affliction is a healing warlock. Granted it's self healing but it's still very much a healing build. Also your claims that having a class that could do all three roles would make the game unbalance (because it's so balanced right now... but I digress) is ludicrous. Not sure if you've seen them out there but there are these classes called druids and paladins who fit all three roles and well. Actually Druids can fit all four roles (healz, tank, ranged dps, melee) so why doesn't everyone just role a druid?

Last edited by Carnall; July 24, 2009 at 06:55 PM..
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Old July 25, 2009, 10:40 AM   #10 (permalink)

Character Info
Jenerena
80 Blood Elf Warlock
Executus Euro PvP
Guild: Deliverance
Profile: Blizzard Armory
Talent Spec: 0/13/58
Re: Warlock Tanking in 3.1

I tank Mimiron's head, does that count? :D
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