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The Warlocks Den - WoW Warlock Discussions » Discussion Forums » Spells, Talents and DPS Discussion » 3.3a Shadowbolt refreshing corruption not good

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Old December 14, 2009, 08:59 PM   #1 (permalink)

Character Info
Trampstamp
80 Gnome Warlock
Aman'thul Oceania PvE
Guild: Shattered Sanity
Profile: Blizzard Armory

3.3 3.3a Shadowbolt refreshing corruption not good

3.3a released and something is horribly amiss

Shadowbolt is refreshing corruption and now corruption ticks once before it's reapplied has had a substantial decrease in my dps as affliction. It seems to me that corruption isn;t getting enough time to tick and get afew tasty crits in before it's refreshed?

Anyone else seeing this?

Last edited by Trampstamp; December 14, 2009 at 09:06 PM..
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Old December 14, 2009, 09:31 PM   #2 (permalink)

Character Info
Satalitetv
80 Blood Elf Warlock
Ravencrest US PvE
Guild: Relic
Profile: Blizzard Armory
Talent Spec: 3/15/54
Re: 3.3a Shadowbolt refreshing corruption not good

Man, people seem to panic over everything... we'll be fine.

I don't think it'll be as big a difference as you think. If anything, it'll just make it so that the dot checks for your buffs more often, which will make it's damage actually last as long as your buffs do. It'll also I suck at explaining things, so if anyone else can understand what I mean and can explain better, please do.
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Old December 14, 2009, 09:42 PM   #3 (permalink)

Character Info
Zutto
80 Gnome Warlock
Terrokar US PvE

Re: 3.3a Shadowbolt refreshing corruption not good

You are got a point tramp. it can be very fusturating to see your curroption spell refreshing with out getting as many ticks off which defeats the glyphs purpose to be honest ( Quick decay glyph). there are many ideas that are out there besides having shadow bolt refresh curruption. I would have been in favor of having the orignal system in place. it seems like thaey could have fixed it easly by adding something like

bool flag = true;
int = curruptiontime_haste
if ( some_amount_of_time _for_extra_ticks==true)
{
Add in the haste value and extra damage for set period of time
flag = flase;

}

some type of loop to check to see if bool vaule is false or true
(So infinety haste boost does not occure or put a time limit on it like give it a 20 sec time limit before it works again ect just a suggestion

by the way I am not a programmer I am just a novice guy that is looking at the current fix with bewildered eyes

Also I thought about quitting game a few weeks ago but I had hope with the new affliction buff and demo buff but in heroics i was only pulling 2.1k dps I switchted back to my nerfed destro spec and pulled out 4-5k dps. I only can assume that these builds both demo and afflic only work well in long raid boss fights.
What i noticed was that I could barely get a tick off a dot as a afflic or a sb off demo before the mob was dead boss I was getting 5 ticks off my dot lol but the restult was my dps was below tanks which was pretty pathetic with my gear level and exp.
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Old December 14, 2009, 09:51 PM   #4 (permalink)

Character Info
Trampstamp
80 Gnome Warlock
Aman'thul Oceania PvE
Guild: Shattered Sanity
Profile: Blizzard Armory

3.3 Re: 3.3a Shadowbolt refreshing corruption not good

Perhaps horribly amiss was an overstatement.

Seeing as they just buffed affliction and i was loving it i'm slightly alarmed that they have implemented this as the fix for corruption falling off before haunt could refresh, (at least i'm assuming thats what it is) because it feels like it has undone the good of the new gylph as Zutto pointed out.

On the brightside i can see this being very handy for refreshing corruption when you have multiple targets on the go.

Last edited by Trampstamp; December 14, 2009 at 09:57 PM..
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Old December 15, 2009, 12:17 AM   #5 (permalink)

Character Info
Satalitetv
80 Blood Elf Warlock
Ravencrest US PvE
Guild: Relic
Profile: Blizzard Armory
Talent Spec: 3/15/54
Re: 3.3a Shadowbolt refreshing corruption not good

You are correct zutton, affliction won't really do that well in heroics. Even on bosses, they die so quick you don't get time to use the drain soul phase that much. Demo is a little better, specially since you can continue to use soul fire for a little longer after the target is dead, meaning if the other targets are hit fast enough, you can chain soul fire the entire trash pull after the first target.

On raids, affliction still doesn't do that well on trash, though on AoE it's fine with SoC. Demo is pretty much on part with destro on the AoE trash, and will do pretty decent on the single target trash. On bosses both speccs are great unless the fight requires a lot of target switching, specially for affliction.

I'm not sure what you mean by "nerfed" destro. The damage is just as good as before. The only thing that is currently reducing its damage is a bug where the Conflag dot consumes empowered imp proccs, which I don't believe is intended. Even then, the dps is pretty high up there since they buffed the imp to compensate for the slightly lower conflag. It is true that the burst went down a little for the same reason, though.

You also make a good point about being able to refresh other targets now trampstamp. It's now easier to keep corruption on the add while still using haunt on the boss.
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Old December 15, 2009, 12:27 AM   #6 (permalink)

Character Info
Devicus
80 Gnome Warlock
thunderhorn Euro PvE
Guild: Rise
Profile: Blizzard Armory

3.3 Re: 3.3a Shadowbolt refreshing corruption not good

I'm not sure I follow what you're saying here to be honest, regarding it only ticking before it resets? Is the tick timer reset too?

As for destro, conflag got a nerf. It's a small one, but it's total damage is infact less due to the coefficient changes made by blizz in 3.3
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Old December 15, 2009, 01:03 AM   #7 (permalink)

Character Info
Melgrekk
80 Orc Warlock
Onyxia US PvP
Guild: Corrupted Blood
Talent Spec: Aff
Re: 3.3a Shadowbolt refreshing corruption not good

Tick Timer is not being reset. The duration of the spell is brought back up to the rough 10 second mark though. Basically this is just a way for it to get refreshed but the damage keeps on trickling in like it should. I'm not having any problems with reduced damage at all now. Plus this is a great way to keep corruption on the boss like tramp said. On Marrowgar when we have to move during bonestorm or having to move out of the way of the fire it helps to have that nightfalled SB to keep Corr on the target when I can't/don't have enough time to apply haunt. Personally I think this makes the spec a little easier to play.
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Old December 15, 2009, 01:45 AM   #8 (permalink)

Character Info
Trampstamp
80 Gnome Warlock
Aman'thul Oceania PvE
Guild: Shattered Sanity
Profile: Blizzard Armory

3.3 Re: 3.3a Shadowbolt refreshing corruption not good

Actually it doesn't seem to be that bad, now that i've had some time to test it out it's working quite well although i have found that seeing as SB is refreshing corruption it's better to not refresh haunt till I have to, this may differ for others depending on how much haste they have i suspect.
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Old December 15, 2009, 05:11 AM   #9 (permalink)

Character Info
Tustaveris
80 Gnome Warlock
Terenas US PvE
Guild: Offtime
Profile: Blizzard Armory
Talent Spec: 0/13/58
3.3 Re: 3.3a Shadowbolt refreshing corruption not good

the shadow bolt change seems lack luster. I found the hardest part of keeping corruption is up is during the drain soul 25% Execute range. And for max DPS you're basiclly hoping for a nightfall proc in between something falling off. I'm having no problems for the most part catching corruption when it was falling off before until I got to that point. A bit more focus is needed imo, trying to squeeze out a drain soul tick etc inbetween refreshing dots. Only thing we can hope for a nightfal proc, if our haunt is on cooldown at that point to make up the lost ground.
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Old December 15, 2009, 06:23 AM   #10 (permalink)

Character Info
Geomatician
80 Human Warlock
Kilrogg Euro PvE
Guild: Rebel Knights
Talent Spec: 0/56/15
3.3 Re: 3.3a Shadowbolt refreshing corruption not good

Quote:
Originally Posted by Tustaver View Post
the shadow bolt change seems lack luster. I found the hardest part of keeping corruption is up is during the drain soul 25% Execute range. And for max DPS you're basiclly hoping for a nightfall proc in between something falling off. I'm having no problems for the most part catching corruption when it was falling off before until I got to that point. A bit more focus is needed imo, trying to squeeze out a drain soul tick etc inbetween refreshing dots. Only thing we can hope for a nightfal proc, if our haunt is on cooldown at that point to make up the lost ground.

Yes I mentioned this in an external website. Possibly bufing the chance to proc nightfall. However what I was hoping to see happen was UA being able to refresh corruption, but then other classes might QQ in pvp about it :( But definitely I see where you are coming from regards sub 25%. Just as well my main spec is demo :P
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