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Old March 28, 2012, 06:11 PM   #11 (permalink)

Character Info
Mathuselah
85 Gnome Warlock
Khadgar US RP Guild: Little Rascals
Profile: Blizzard Armory
Talent Tree: Affliction
4.0 Re: Torn between demo & destro

I'd suggest taking a look at Sparkuggz Spec guide and strat videos on his guild's (Method) website message boards. Shot of course from a Warlocks PoV, but most obviously you can see when a top Lock pops Meta and the timings of certain events...imho would be worth the visit.
Since I play Affliction on final fight I do not know timings of add events (where your Demo AoE will shine) for Meta or if they would line up everytime, but pardon for suggesting something simple if you've already tried it in LFR runs. I would save Meta for each add phase on the platforms (Meta, Immo Aura, Shadowflame, Hellfire/RoF) - was thinking perhaps to keep Felguard out for Demon Soul/Felstorm, but honestly in LFR the hemmo adds go down so quick that it might be wasted and the higher single target DPS gain from Felhunter would trump it over the entirety of the fight. Also, I would position myself close enough to spawned adds on final platform while still in range of healers to be able to Decimate DW, but when popping Meta also being able to passively Immo Aura/Shadowflame them while focusing on Boss after DoTing up adds. Not sure if this positioning would be feasible, but it's what I would try.
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Old March 28, 2012, 09:12 PM   #12 (permalink)
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Character Info
Cruciarius
85 Undead Warlock
Durotan US PvE
Profile: Blizzard Armory
Talent Tree: Demonology
Re: Torn between demo & destro

For the DW fight, I've already learned (was told) to pop meta for the mutated tentacles. I was told to save demon soul for certain parts as well, but I've been too lazy to put it on my bar. Instead I have it macro'd to a few spells, so it casts when ever off CD.

I've also seen it might be worth saving the doomguard for the elementium bolts, if they aren't going down fast enough. Get him out as soon as you can start dps'ing it and it goes down real quick.

As for those things (can't recall the names) off the claws/wings that need to be dps'd asap, I've found they die too fast for my dots to be very effective. That leaves me thinking I should spam something. SB takes too long. Fel Flame is kind of weak. Might go with incinerate on them, unless someone suggests something else. Of course this is for the last platform, which they get single targeted, not aoe'd.

I'll try things out in RF DS next week. Already did it this week, prior to this thread.
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Old March 29, 2012, 07:59 AM   #13 (permalink)

Character Info
Chula
85 Human Warlock
Shattrath Euro PvE
Profile: Blizzard Armory
Talent Tree: Demonology
4.0 Re: Torn between demo & destro

On the 2 gears topic you raised: There'd be no problem to run daily activities as demo in high haste destro raid gear, definitely not. Haste is not bad for demo, mastery's just better, but no normal mobs or badge farming instance natives would see the difference. ;)

Agreed, demo is quite unforgiving when it comes to missing CDs or failing with syncing. It seems to come down to lucky guessing sometimes. But there's some truth in some PGA Pro's saying, answering a question if his one shot out of a sand cover (bunker, they call it?) wasn't sheer luck by 'The more I practice, the luckier I get' . ;) Practice means running RF even if you are not allowed to loot no longer.
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Last edited by Chula; March 29, 2012 at 08:02 AM..
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Old March 29, 2012, 09:44 AM   #14 (permalink)

Character Info
Shagina
90 Human Warlock
Grim Batol Euro PvP
Profile: Blizzard Armory
Talent Tree: Destruction
Re: Torn between demo & destro

Mastery only overtakes haste after 1993 haste and 1742 hit has been achieved if I remember correctly. As for reforging, you need to set up your stat weights before any addon or website can be useful. WoW Reforge Calculator & Optimizer with the stat weights set to hit, mastery, haste, crit in that order (the actual number's don't matter too much. In the bottom left corner set it to get at least 1742 hit with hit having a value of 0 after that and haste to at least 1993 with a value between crit and mastery after that. Easy to set up, better results than any addon I've tried.
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Old March 29, 2012, 10:13 AM   #15 (permalink)

Character Info
Ruinessa
85 Undead Warlock
Area 52 US PvE
Guild: Forgotten FX
Profile:
Talent Tree: Demonology
4.0 Re: Torn between demo & destro

Quote:
Originally Posted by D1RE View Post
Mastery only overtakes haste after 1993 haste and 1742 hit has been achieved if I remember correctly. As for reforging, you need to set up your stat weights before any addon or website can be useful. WoW Reforge Calculator & Optimizer with the stat weights set to hit, mastery, haste, crit in that order (the actual number's don't matter too much. In the bottom left corner set it to get at least 1742 hit with hit having a value of 0 after that and haste to at least 1993 with a value between crit and mastery after that. Easy to set up, better results than any addon I've tried.
As I was to understand, mastery and haste are weighted about evenly at thresholds. you can roll into a raid doing the same dps at 20% haste (raid buffed) with around 20 mastery as you would sitting at 25% haste and 16 or so mastery. you're balancing harder hitting demons and meta against more meta uptime via impending doom.At heroic levels, it will allow for a happy medium, putting us at approximately 22% haste unbuffed with much higher levels of mastery to support it. Typically in most guild progressions, Ultrax is one of the easier ones to shoot for early on in HMs, so typically locks who were struggling to eek out that last little bit of dps early on were utilizing a mastery heavy 20% haste raid buffed build that focused on an insanely hard hitting DG and some ridiculous meta damage, but very spiky performance.
If I were to run demo, obviously this fight merits the multi-target version of this spec. I would also go as far as saying the fight is situationally in favor of running the haste heavy build of demo if you're really worried about min/maxing what you can do as demo on madness. if you are really worried about the fight itself though, I'd chime in with the choir and say affy is where it's at.
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Old March 29, 2012, 04:45 PM   #16 (permalink)

Character Info
Triste
85 Human Warlock
Argent Dawn US RP PvE
Guild: Defenders of Eternity
Profile: Blizzard Armory
Talent Tree: Demonology
4.0 Re: Torn between demo & destro

I think you should be able to pull off demo, but I can only speak for LFR and a bit of normal mode. LFR Deathwing I did 56.6k last run as demo, and all I have is LFR and valor point items (1 normal mode gloves).

One thing that struck me looking at your gear was the trinkets. I do more DPS sticking with Moonwell Chalice + DMC:V, and lining that up with Meta and Demon Soul. If you look at the trinket sims here, you'll see that that combo is better than the LFR WoU and Bottled Wishes.

I don't know if you can do this in normal progression, but in LFR I use Meta and everything I've got at the beginning of each platform. Huge numbers if you can do everything (like Blood Lust and Doomguard too) at the beginning of the fight, with all your procs going off and everything.

If you're looking for help with keybinding, I don't do much but put my normal spells on 1-9, and a few others on my Naga. I put them in order of priority so I know which one is more important to get back up vs others.

Speaking of making sure spells get put back up... Power Auras is my biggest friend, along with OmniCC, so I know exactly when I can hit another spell next. Make Power Auras for everything, so you have minimal downtime on your spells and cooldowns.

As far as gearing, I think the valor point helm is one of the biggest boosts I can get, with LFR 4 piece for everything else. If you don't have a loot rank, you could look at mine for example. That valor point helm is 717 points better than the LFR version... it could make a difference. And of course you'll want to get the valor point bracers, ring, and wand.

Good luck
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Old March 29, 2012, 07:56 PM   #17 (permalink)

Character Info
Chula
85 Human Warlock
Shattrath Euro PvE
Profile: Blizzard Armory
Talent Tree: Demonology
4.0 Re: Torn between demo & destro

@Tristae
I'm not really sure, that your weight for hit at lootrank is ok. I'd put it same as middle one of {haste, mastery, crit} as you can reforge and you always have 2 stats to choose from, so 'middle' is always worst case for you, to reforge from. It would be hard work to find any reasonable gear set, which would not bring you to hit cap after reforging. Why rate hit that high if you have cheaper stats you can take to buy hit trading them 1:1? In other words: 'Would gold be priced that high as today if you could trade it for copper 1:1?'

Mentioning sims dating back from last year may be misleading, as Some trinkets do scale better with gear than others.

Quote:
Originally Posted by D1RE View Post
Mastery only overtakes haste after 1993 haste and 1742 hit has been achieved if I remember correctly. As for reforging, you need to set up your stat weights before any addon or website can be useful. WoW Reforge Calculator & Optimizer with the stat weights set to hit, mastery, haste, crit in that order (the actual number's don't matter too much. In the bottom left corner set it to get at least 1742 hit with hit having a value of 0 after that and haste to at least 1993 with a value between crit and mastery after that. Easy to set up, better results than any addon I've tried.
I read EJs' relative imprtance of stats more like 'with gear in specified range, you'd end up near corruption sweet spot anyway if doing reforging in a reasonable way, so do yourself a favour and hit the spot'.

With 'value beyond sweet spot' at wowreforge, I just fill in crit value or haste value, it really doesn't matter that much, more personal preference.

Taking stat weights from plain SimC runs is kind of rolling the dice. These values are calculated as 'If you could get 300 (in steps of 50 if I recall correctly) rating points of stat <abc> w/o changing other stats, you'd gain zxy dps, scaled down to relative value of int and 1 rating point'. What do you think this information is good for? If I were to get any stat increase for free, I'd take it. The more, the better! Period!
You'd have to run reforge plots within SimC and do some deeper digging into numbers/plots mud, I'm afraid. As a base line for decision making plain values may hold, but I'd not even put some pixel money on it, when having to reforge.
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Last edited by Chula; March 29, 2012 at 08:07 PM..
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