The Warlocks Den - WoW Warlock Discussions| Spells, Talents, Pets and DPS Discussion DoT's and Curses and Nukes, oh my! Discussion threads on everything relating to the Warlocks Spells, Talents, Pets and DPS. |
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#11 (permalink) |
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Re: Gathering Information on Warlock Curses
BTW Really nice looking guide so far Clydia. Cheers, |
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#12 (permalink) |
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Re: Gathering Information on Warlock Curses
I haven't had time to look at this in a while, I don't think I'll be making any changes to it though, at least not for a while. Consider it complete
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#13 (permalink) |
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Character Info
Gregoire 70 Warlock US PvE |
Hey Clydia, Nice work on the guide. One suggestion for you: I think it might be worthwhile to add the threat that curses/dots cause and when the threat is caused. The reason I suggest this is that I see warlocks waiting for 2-3 sunders before casting curses and dots, because of the generalization that no one should attack before the MT has well established aggro. Warlocks that wait to apply curses and DOTs reduce the raid's overall dps and hurt their own damage. Example: I usually assign myself CoR, in MC. When our hunter pulls, I try to get CoR up as soon as the mob is in range (I stand besided the pulling hunter). As soon as the MT warrior's taunt is up, I cast Corruption (usually while running backward, during the global cooldown periods). Then depending on the mob and number of other locks in the raid, its a SB or immolate, or if its a multi-mob-pull (think giant/destroyer) I put damage DoTs on the off tanked mob. Anyway, my point is that by the time there are 2 or 3 sunders up, I have my debuff DoT, corruption, and first SB/immolate (or damage DoTs on the OT mob) all cast. I don't pull aggro early (because I am not causing enough threat), and I give the raid and myself a headstart on damage. Part of the reason locks can do this is because we are ranged. I haven't run the numbers, but according to the post below, we need to generate 130% more threat than the player currently tanking the mob to pull aggro off that player: http://forums.worldofwarcraft.com/th...6760&p=1&tmp=1 In summary, I don't know the real numbers for how much threat curses and DoTs create, but I do know that locks can start debuff and damage DoTing, before any sunders are up and not pull aggo (assuming your MT is going to to the right things, and that you know to hold back, a little, if taunt/sunders fail). It would be nice to know, just how much threat our DoTs cause and when. Maybe, I ought to be playing more aggresively: CoR pull, perhaps???
Last edited by Gregoire; August 10, 2006 at 12:18 PM.. |
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