The Warlocks Den - WoW Warlock DiscussionsThe Warlocks Den - WoW Warlock Discussions

Member Login
Forgot Password?


Please Register to Remove these Ads

The Warlocks Den - WoW Warlock Discussions » Discussion Forums » Spells, Talents, Pets and DPS Discussion » Gathering Information on Warlock Curses

Spells, Talents, Pets and DPS Discussion DoT's and Curses and Nukes, oh my! Discussion threads on everything relating to the Warlocks Spells, Talents, Pets and DPS.

Reply
Old July 14, 2006, 11:18 AM   #11 (permalink)

Character Info
Zazier
60 Human Warlock
Gilneas US PvE
Guild: The New Rule Order
Profile: CTProfile
Re: Gathering Information on Warlock Curses

BTW Really nice looking guide so far Clydia.

Cheers,
Zazier is offline   Reply With Quote
Recommended Guide

lb1
Old August 02, 2006, 11:11 PM   #12 (permalink)

Re: Gathering Information on Warlock Curses

I haven't had time to look at this in a while, I don't think I'll be making any changes to it though, at least not for a while. Consider it complete
Clydia is offline   Reply With Quote
Old August 10, 2006, 11:58 AM   #13 (permalink)

Character Info
Gregoire
70 Warlock
US PvE
Lightbulb Re: Gathering Information on Warlock Curses

Hey Clydia,

Nice work on the guide.

One suggestion for you: I think it might be worthwhile to add the threat that curses/dots cause and when the threat is caused. The reason I suggest this is that I see warlocks waiting for 2-3 sunders before casting curses and dots, because of the generalization that no one should attack before the MT has well established aggro. Warlocks that wait to apply curses and DOTs reduce the raid's overall dps and hurt their own damage.

Example: I usually assign myself CoR, in MC. When our hunter pulls, I try to get CoR up as soon as the mob is in range (I stand besided the pulling hunter). As soon as the MT warrior's taunt is up, I cast Corruption (usually while running backward, during the global cooldown periods). Then depending on the mob and number of other locks in the raid, its a SB or immolate, or if its a multi-mob-pull (think giant/destroyer) I put damage DoTs on the off tanked mob.

Anyway, my point is that by the time there are 2 or 3 sunders up, I have my debuff DoT, corruption, and first SB/immolate (or damage DoTs on the OT mob) all cast. I don't pull aggro early (because I am not causing enough threat), and I give the raid and myself a headstart on damage.

Part of the reason locks can do this is because we are ranged. I haven't run the numbers, but according to the post below, we need to generate 130% more threat than the player currently tanking the mob to pull aggro off that player:

http://forums.worldofwarcraft.com/th...6760&p=1&tmp=1

In summary, I don't know the real numbers for how much threat curses and DoTs create, but I do know that locks can start debuff and damage DoTing, before any sunders are up and not pull aggo (assuming your MT is going to to the right things, and that you know to hold back, a little, if taunt/sunders fail).

It would be nice to know, just how much threat our DoTs cause and when. Maybe, I ought to be playing more aggresively: CoR pull, perhaps???

Last edited by Gregoire; August 10, 2006 at 12:18 PM..
Gregoire is offline   Reply With Quote
Reply

Bookmarks

Tags
curses, gathering, information, warlock

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT -4. The time now is 02:03 PM.
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2013, vBulletin Solutions, Inc.


SEO by vBSEO 3.3.0