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| Pets! Imps, Felhunters and Doomguards Oh my! Anything and everything relating to the Warlock Minions. |
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#1 (permalink) |
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Lurker
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So Felhounds will now be useless for detecting stealth?
Ok so with the changes being made to the felhound spells am I correct in that we will no longer be able to use them to detect stealthers? Thats bad news for PvP battlegrounds. That means that alot more rouges will get past the horde choke points in AV for one.
Or am I mistaken? Will there now be no way of detectnig stealthers? |
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#3 (permalink) |
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<Demon Trainer>
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Character Info
Pernicious 79 Blood Elf Warlock Dark Iron US PvP Guild: Dire Beef Profile: Blizzard Armory Talent Spec: 0/52/9 |
Re: So Felhounds will now be useless for detecting stealth?
In Wrath of the Lich King, Fel Puppies will no longer have Paranoia. Instead they will gain a shadow bite and fel intellect ability. To detect stealthers, we'll have to rely on our Void Walker's and their "Consume Shadows" ability which will now reveal stealthers to our entire raid/party in range of the VW. This means our VW will have to stand still channeling the same spell every 6 seconds to increase our awareness.
I found this solution an excellent way to break a good pet. Poor puppy. :P Last edited by Pernicious; August 05, 2008 at 01:11 PM. |
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#4 (permalink) |
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Lock of All Trades
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Character Info
RomaGoth 70 Human Warlock Durotan US PvE Guild: Ultima Forsan Profile: Blizzard Armory Talent Spec: 0/8/53 |
Re: So Felhounds will now be useless for detecting stealth?
From what I have seen of the changes made in Wrath of the Lich King, there will be an ability/talent for big blue (voidwalker) to detect stealth. Last I saw, it was available while channeling or some such thing. I am too lazy to look it up right now (also have work to do
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#5 (permalink) |
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Lurker
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Re: So Felhounds will now be useless for detecting stealth?
Well that's a bummer. That means that we will no longer be able to activly search for stealthers. Have to have our pets stationary and cast. Kind of useless if you ask me.
Has anyone in beta been able to test this out yet? I'd like to know if its true the blueberry must remain still for it to work. If so, its kind of useless. I'd like to hear some beta feedback on this. It sounds great that the entire raid can benefit from it but if it only works for whats immediatly around a stationary blueberry I fail to see its usefullness in practice. I hope this is one thing that will change before release. Last edited by Nosforat; August 05, 2008 at 01:17 PM. |
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#6 (permalink) |
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<Demon Trainer>
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Character Info
Pernicious 79 Blood Elf Warlock Dark Iron US PvP Guild: Dire Beef Profile: Blizzard Armory Talent Spec: 0/52/9 |
Re: So Felhounds will now be useless for detecting stealth?
I don't know if anyone has tried it yet, but seeing as all channeled spells require the caster to remain stationary, I have to believe that the VW won't be moving anywhere.
Consume Shadows is a channeled spell, and the VW hasn't moved yet while casting it so far. The only thing that might help it is if Consume Shadows is a lot stronger than Paranoia was. I mean, a lot more. Like, for the rogue to operate as it currently does, the rogue will need points in the subtlety tree for improved stealth. Perhaps it isn't a cone like paranoia was, but a full 360 around you. |
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#8 (permalink) |
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Member
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Character Info
Themorrigan 70 Human Warlock Kil'Jaeden US PvP Guild: The Collective Profile: Blizzard Armory Talent Spec: 0/0/0 |
Re: So Felhounds will now be useless for detecting stealth?
Consume Shadows is a more potent stealth detection buff than Paranoia, but it's not quite as strong as Perception. The buff from the Voidwalker has a 30 yard range, anyone in your party will get it while he channels Consume Shadows (he can sit there while you run around looking for stealthers).
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#9 (permalink) |
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Member
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Character Info
Purebalance 80 Human Warlock Muradin US PvE Guild: Shadowraven Profile: Blizzard Armory Talent Spec: 0/50/21 |
Re: So Felhounds will now be useless for detecting stealth?
I think it's going to be as it was intended now with the VW and felhunter. VW is the melee defense and felhunter is the caster defense. A felhunter is a useless pet in pvp when there are no casters or stealth and once the stealthed players are unstealthed he's once again useless. Giving stealth detection to the VW was a better option considering his MD buff is physical damage reduction which usually comes paired with stealthed players(ferals and rogues). Honestly it makes more sense to me, but I'd rather see the stealth detection as an aura still. That I think is due to all auras affecting entire raids rather than just parties so it would be a little bit OP in BG's other than premades where you are not necessarily going to be with your party.
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#10 (permalink) |
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Lock of All Trades
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Character Info
RomaGoth 70 Human Warlock Durotan US PvE Guild: Ultima Forsan Profile: Blizzard Armory Talent Spec: 0/8/53 |
Re: So Felhounds will now be useless for detecting stealth?
Actually, what I would like to see is a Felguard with stealth detection:
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