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#1 (permalink) |
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Mana cost change to prevent Downranking
An announcement from Blizzard:
As you may have noticed, in this latest build we have updated spells and abilities using mana. These no longer cost a fixed amount and instead they're a percentage of your base bana, not including any mana increase from Intellect. For the most part this should mean mana-based spells and abilities are costing roughly the same amount as they do in the live game, though there might be some slight changes either up or down. But we have tried to keep them as close as possible to the same mana cost for a level 70 as they are now in the live game.Source: WoW-Europe.com Forums - Mana cost change to prevent Downranking ** Updated ** "Lesser" heal spells after downranking nerf If we find that any of the healers is now missing a critical tool from their toolbox (specifically an efficient heal that is good for e.g. topping of a rogue), then that is something we will definitely consider. (Source) |
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#2 (permalink) |
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Moderator
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Re: Mana cost change to prevent Downranking
Ironically, they've chosen to remove one of those hallmarks of "good" healers - to whit, knowing which rank spell to use in each situation (along with which spell itself) rather than mindlessly spamming max rank chain heal (for example).
I have to say it sounds as if Wow is in many ways being reduced to the lowest common denominator... |
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#3 (permalink) |
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Member
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Re: Mana cost change to prevent Downranking
Depends, a lot of healers would down rank to control aggro and not mana efficiency, and even when it is efficiency it's preventing overheal rather than healing/mana which blizzard seem to have overlooked. Controlling efficiency with down ranking is a problem blizzard don't want. However the aggro issue (and perhaps lack of ability to adjust efficiency) is one blizzard should address by adding more heals I guess. Any beta testers able to remind blizzard it's about aggro and avoiding overheal too? Give more spells, or cheaper spells and it's fine but otherwise they're asking for trouble. I hope shaman heals end up a lot cheaper.
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#4 (permalink) |
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Lurker
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Character Info
Kherien 70 Blood Elf Warlock bloodfeather(eu) Euro PvP Guild: Melancholy Profile: Blizzard Armory |
Re: Mana cost change to prevent Downranking
I have dwarf-priest who's been retired for 6 months now b/c of overbuffing paladins and shamans and this is final nail to his coffin.
I liked healing and went holy all the way for that single purpose, so down-rank heals were very essential to adjust whatever group and tank combination i got. ( used to help new tanks thru karazhan-gearing) |
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#5 (permalink) |
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pesky beast
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Character Info
Snacker 70 Gnome Warlock Zirkel des Cenarius Euro RP Guild: Heavens Fall Profile: Blizzard Armory Talent Spec: 27/34/0 |
Re: Mana cost change to prevent Downranking
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#6 (permalink) |
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Member
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Character Info
Evilums 70 Human Warlock Dragonblight US PvE Profile: Blizzard Armory Talent Spec: 42/2/17 |
Re: Mana cost change to prevent Downranking
If they wanted to fix it this way they could have just done it like they do rouge skills, where all you see is the latest rank skill.
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#7 (permalink) |
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Registered
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Re: Mana cost change to prevent Downranking
Kinda makes you wonder why they just don't remove any lower rank spells like they do with warriors and rogues. Also some people noticed that the new ranks where only a small upgrade in damage at a big extra mana cost. Maybe Blizzard tries to prevent people ignoring the new ranks to save mana?
Last edited by Sourced; August 14, 2008 at 06:20 AM. Reason: Bah, the poster above beat me to it |
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#8 (permalink) |
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Lurker
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Character Info
Zanzan 72 Gnome Warlock Rexxar US PvE Guild: Revelations Profile: Blizzard Armory Talent Spec: 6/44/11 |
Re: Mana cost change to prevent Downranking
I almost always downrank Drain Soul to rank 1. I'm just trying to hit them at the very last minute to create that soul shard. I'm not trying to do a whole lot of damage at that point. Rank 1 costs 55 mana vice Rank 5 costing 360 mana. This strategy is fairly mana efficient. Oh well...I guess I'll just have to Tap Life more.
But until Wrath of the Lich King, downranking shall continue! |
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#9 (permalink) | |
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Member
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Re: Mana cost change to prevent Downranking
i think a comment on wowinsider summed up my thoughts nicely
Quote:
RIP to: rank1 Earth Shock for CS duty (shammy) rank1 (Any AOE) for detecting rogues / killing snake traps rank1 drain soul to create shards Last edited by Coud; August 14, 2008 at 06:47 AM. |
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#10 (permalink) |
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Member
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Character Info
Rleab 70 Warlock US PvE |
Re: Mana cost change to prevent Downranking
So uhh..... what about mana based classes that aren't chain stacking mass amounts of intelligence? Paladin tanks for example...their mana will be very close to base mana comparatively. Are they going to suffer horribly from this change?
Am I going to be penalized for downranking to save aggro on undergeared tanks? World of Meleecraft... |
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