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Glyphs Since Glyphs are such a new addition to the game, this section has been created to house all help threads, discussion and guides relating to Glyphs.

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Old August 21, 2008, 09:26 PM   #1 (permalink)
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Character Info
Satalitetv
70 Blood Elf Warlock
Ravencrest US PvE
Guild: Relic
Profile: Blizzard Armory
Talent Spec: 0/21/40
Warlock Glyphs (as off build 8820)

this is from worldofraids.com... I'm EXTREMELLY disapointed about most of these

Glyph of Banish (Warlock): Increases the duration of your Banish by 5 sec.
Glyph of Conflagrate (Warlock): Reduces tha mana cost of your Conflagrate by 20%.
Glyph of Corruption (Warlock): You Corruption spell has a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
Glyph of Curse of Agony (Warlock): Increases the duration of your Curse of Agony by 4 sec.
Glyph of Death Coil (Warlock): Increases the duration of your Death Coil by 0.5.1 sec.
Glyph of Fear (Warlock): Increases the damage your Fear target can take before the Fear effect is removed by 20%.
Glyph of Felguard (Warlock): Increases your Felguard's physical damage by 20%.
Glyph of Felhunter (Warlock): Increases your Felhunter's spell damage by 20%.
Glyph of Health Funnel (Warlock): Increases the chance you'll resist spell interruption when channeling your Health Funnel spell by 100%.
Glyph of Healthstone (Warlock): You receive 30% more healing from using a healthstone.
Glyph of Howl of Terror (Warlock): Reduces the cooldown on your Howl of Terror spell by (-8) sec.
Glyph of Imp (Warlock): Increases your Imp's spell damage by 20%.
Glyph of Searing Pain (Warlock): Increases the critical strike bonus of your Searing Pain by 20%.
Glyph of Shadow Bolt (Warlock): Reduces the mana cost of your Shadow Bolt by 10%.
Glyph of Shadowburn (Warlock): Increases the critical strike chance of Shadowburn by 20% when the target is below 35% health.
Glyph of Siphon Life (Warlock): Increases the effect of your Siphon Life spell by 20%.
Glyph of Soulstone (Warlock): Increases the amount of health a player gains from resurrecting via your Soulstone by 100%.
Glyph of Succubus (Warlock): Increases the duration of your Succubus's Seduction by 3 sec.
Glyph of Unstable Affliction (Warlock): Decreases the casting time of your Unstable Affliction by 0.2.1 sec.
Glyph of Voidwalker (Warlock): Increases your Voidwalker's health by 20%.
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Old August 21, 2008, 09:31 PM   #2 (permalink)
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Re: Warlock Glyphs (as off build 8820)

Oddly, we have no glyphs that have a large benefit and a downside, resulting in a change in how the spell would be used.

Pity the list doesn't state which of these (if any) are minor glyphs. It's very hard to evaluate them without that knowledge.
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Old August 21, 2008, 09:35 PM   #3 (permalink)
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King Crab has contributed something special

Character Info
Satalitetv
70 Blood Elf Warlock
Ravencrest US PvE
Guild: Relic
Profile: Blizzard Armory
Talent Spec: 0/21/40
Re: Warlock Glyphs (as off build 8820)

here's the mage ones to give you a comparisson on how bad we've got it right now...

Glyph of Fireball: Increases the initial damage dealt by Fireball by 5%, but removes the damage over time effect.
Glyph of Fireblast: Increases the critical strike chance of Fireblast by 50% when the target is stunned or incapacitated.
Glyph of Frost Nova: Your Frost Nova targets can take an additional 20% damage before the Frost Nova effect automatically breaks.
Glyph of Frostbolt: Increases the damage dealt by Frostbolt by 5%, but removes the slowing effect.
Glyph of Ice Armor: Your Ice Armor and Frost Armor spells grant an additional 20% armor and resistance.
Glyph of Ice Block: Your Frost Nova cooldown is now reset every time you use Ice Block.
Glyph of Ice Lance: Increases the range of your Ice Lance by 5 yards.
Glyph of Icy Veins: Your Icy Veins ability also removes all movement slowing and cast time slowing effects.
Glyph of Improved Scorch: The Improved Scorch talent now generates 5 applications of the Improved Scorch effect each time Scorch is cast.
Glyph of Invisibility: Increases the duration of the Invisibility effect by 5 sec.
Glyph of Mage Armor: Your Mage Armor spell grants an additional 20% mana regeneration while casting.
Glyph of Mana Gem: Increases the mana recieved from using a mana gem by 10%.
Glyph of Molten Armor: Your Molten Armor spell grants an additional 2% critical strike chance.
Glyph of Polymorph: Your Polymorph spell also removes all damage over time effects from the target.
Glyph of Remove Curse: Your Remove Curse spell also makes the target immune to all Curses for 6 sec.
Glyph of Water Elemental: Reduces the cooldown of your Summon Water Elemental spell by 30 sec.
Glyph of Blink: Increases the distance you travel with the Blink spell by 5 yards.
Glyph of Evocation: Your Evocation ability also causes you to regain 15% of your health over its duration.
Glyph of Arcane Explosion: Reduces mana cost of Arcane Explosion by 10%.
Glyph of Arcane Missiles: Increases the range of Arcane Missiles by 5 yards.
Glyph of Arcane Power: Increases the duration of Arcane Power by 3 sec.
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Old August 21, 2008, 09:51 PM   #4 (permalink)
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Barkle goes above and beyond for fellow WarlocksBarkle goes above and beyond for fellow Warlocks

Character Info
Barkle
70 Undead Warlock
Rexxar US PvE
Guild: Corpus Vile
Profile: Blizzard Armory
Talent Spec: 0/41/30
Re: Warlock Glyphs (as off build 8820)

They look good to me.
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Old August 21, 2008, 09:52 PM   #5 (permalink)
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Character Info
Khaf
70 Blood Elf Warlock
Uldaman US PvE
Profile: Blizzard Armory
Talent Spec: 9/41/11
Re: Warlock Glyphs (as off build 8820)

Is there a limit to how many glyphs you can have? Or will players have to seek out every good glyph in order to make sure all of their spells are as effective as possible?
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Old August 21, 2008, 09:57 PM   #6 (permalink)
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El Tanakh has contributed something special

Character Info
Njörðr
70 Tauren Druid
Cho'gall US PvP
Profile: Blizzard Armory

Re: Warlock Glyphs (as off build 8820)

Every player will get a new spell book page to which they can add six glyphs — currently, two major, two lesser, and two minor
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Old August 21, 2008, 10:07 PM   #7 (permalink)
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Re: Warlock Glyphs (as off build 8820)

sweet pet buffs

felguard build is looking hot xD
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Old August 21, 2008, 10:08 PM   #8 (permalink)
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Re: Warlock Glyphs (as off build 8820)

But which are minor? With two distinct tiers of Glyphs we need to know which are which or there's a danger we'll end up comparing a minor glyph with a major one.

The only thing I can really note from these at this point is that Blizzard are really discouraging the use of the Succubus over the Felguard as a DPS pet, since the succubus does not get a 20% damage bonus from the Glyph of Succubus.

*** Information added 1 Minutes and 31 Seconds later... ***

Actually, based on more recent screenshots of the Gyph interface, it would appear that there are now 3 major slots and 3 lesser/minor ones.

Last edited by Lurker37; August 21, 2008 at 10:14 PM.
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Old August 21, 2008, 10:19 PM   #9 (permalink)
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El Tanakh has contributed something special

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Njörðr
70 Tauren Druid
Cho'gall US PvP
Profile: Blizzard Armory

Re: Warlock Glyphs (as off build 8820)

Interesting. Anyway, for PvP enchanting/BS is looking better IMO.
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Old August 21, 2008, 10:31 PM   #10 (permalink)
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Character Info
Khaf
70 Blood Elf Warlock
Uldaman US PvE
Profile: Blizzard Armory
Talent Spec: 9/41/11
Re: Warlock Glyphs (as off build 8820)

Ah thanks. Looks like with the new talents, plus that glyph, the felguard will hit very very hard.

I still want him to have a knockdown ability like the felguards in Ashenvale though.
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