Welcome to the Warlocks Den Pet F.A.Q. page. Warlocks can summon a variety of
minions, each exhibiting different skill sets which are useful in different
situations and below you will find the basic information to better help you
understand what minions we get, how we get them and what to do once we have
them. This page is here to help you get started and give you a basic
understanding. If you still have any questions that aren't answered here, please
make use of the Pets
section of the forum.
What pets do Warlocks get?
The first pet you obtain is the Imp which can be obtained as early as level 1,
although most will attempt it around levels 3 - 4. Obtained via a
quest, the Imp's main role is a support minion, designed to do additional
damage alongside the caster via its Firebolt attack. The Imp is very fragile and
will die very quickly if attacked, but it requires no Soul Shard to summon, and
is often used to farm new Soul Shards when you run out and cannot summon a
different minion. To learn more about the Imp, please see our
Imp profile page.
The second pet coming at level 10 through a second series of
quests, is the Voidwalker. This demon deals little damage, but has very good
armor and hit points. The Voidwalker's main ability, Torment is a taunt that
causes enemies to lose interest in the warlock and instead attack the Voidwalker.
This makes for an excellent soloing minion, and is also great for farming
additional Soul Shards. To learn more, please see our
Voidwalker profile page.
After the Voidwalker comes the
Succubus at level 20. Bringing endless enjoyment to the young male
population of WoW, the Succubus' primary role is usually helping out with crowd
control via her Seduce ability. That's not to say she can't deal out some very
nice damage. In fact, the Succubus deals the most damage of all the basic
minions without talent upgrades. To learn more -
Succubus profile page.
The last of the quest obtained pets comes at level 30 and is the ever loveable
Felhunter. The
Felhunter is your anti-caster minion. Where the Succubus deals lots of melee
damage, the Voidwalker is a great tank and the Imp deals lots of ranged damage,
the Felhunter has high magic resist and the ability to Counterspell (Spell Lock)
an enemy caster, remove beneficial buffs from all enemies and remove debuffs
from allies. To learn more, please see the
Felhunter profile page.
The above mentioned pets are available to all Warlocks once they reach the
required level and you will find most spell books contain them all. These pets
are under your control 100% of the time and once you summon them, they are there
by your side until they die, you die or you dismiss them. For those looking for
a little more flavor, there are two more pets we can obtain, however, they are
only temporarily yours to control. These pets are the
Infernal and
Doomguard! The Infernal deals better melee damage than the Succubus, has
higher HP, fire immunity, and more AC than a Voidwalker, however it only remains
for 1 minute once summoned with the Inferno spell.
The Doomguard is a little harder to summon reliably as Curse of Doom has a 100%
chance of summoning a Doomguard if it deals the killing damage, thus requiring
the Doomguard to be enslaved immediately. Ritual of Doom will summon a Doomguard
100% of the time, but requires the assistance of a full party, and will harm one
member of your group.
The last pet available to Warlocks comes via the 41 point talent of the
Demonology Talent tree - the
Felguard. Requiring both a minimum level of 50 and 41 talent points spent in
the Demonology tree, this is not a pet all Warlocks will choose to obtain,
however is available to any that do. This pet is the same as your first four in
that once you obtain it, it will remain under your control 100% of the time and
is there by your side until it dies, you die or you dismiss it. The Felguard is
regarded as the most powerful non-enslaved Warlock minion by a lot of Warlocks
with more DPS than the succubus, while tanking almost as well as the Voidwalker.
To learn more -
Felguard profile page.
Note: All pets after the Imp will consume Soul Shards to summon (or keep
enslaved).
What level do I get these pets?
As mentioned above, you can obtain your Imp as low as level 1, however as all
quests to obtain the imp involves killing level 2 - 5 mobs, it is best to wait
till around level 3 if you are solo. Alternatively, you could seek the
assistance of other low level characters or perhaps a higher level friend to
help you get it immediately. The next pet, Voidwalker is obtained from level 10
onwards, and the Succubus from 20. At level 30 the Felhunter is made available
to you, but you must wait until 50 for your Infernal and Felguard, while 60 for
the Doomguard. You skip pets at level 40 as you used to receive your Felsteed
(mount) instead (now available at level 30).
How do I get these pets?
All your pets, bar the Felguard and Doomguard are obtained via quests. You will
find walkthroughs to all the quests for all Warlock races under the Pet Quests
menu option to your left.
How do I summon my pet?
Once you have completed the relevant quest, you will obtain a new spell in your
spell book (Press P) under the Demonology tab. You can summon a pet straight
from your book by left clicking the icon, or you can drag the icon to your spell
bar and cast from there. Remember, all pets bar the Imp require a Soul Shard in
order to summon, so make sure you have at least one in your bags before
attempting to call them.
How many pets can I have out at once?
You can only have one (1) pet summoned or enslaved at any time, including any
provided by quests you are on.
How do I rename my pet?
The first time you summon each of the minions, they will be named, permanently.
Unfortunately, the ability to name or rename your pet is reserved for Hunters
only. Unlike the Hunters, who go out and tame a cute little furry (or not so
furry) creature from the wild, our pets are summoned minions from the demonic
realms, they already have their name.
Note: Warlocks used to be able to make a macro with /script
PetDismiss() or /script PetAbandon() in it which would cause your pet to be
dismissed and force a new pet on you the next time you summoned. This would
allow the Warlock to repeatedly summon their Imp (or other pet) with a new name,
allowing them to select one they liked the best. This ability has since been
removed from the game.
How do I train my pet's new skills?
All the pets come with a unique set of skills and abilities which you can learn
more about via each pet’s profile page. All new abilities, as well as upgrading
existing ones, happen automatically as you level. You no longer need to purchase
grimoires to learn new abilities.
Do I have to level my pets?
No, every time you level, your pet levels with you.
Can I give my pets items?
No, unfortunately we can't give any of our pets weapons, armor or any other type
of item. This goes the same for potions, they can not drink them, however they
can be buffed via scrolls, pet food, and player spells - for example a Priest's
Power Word:Fortitude, or a Druid's Mark of the Wild. One thing you will need to
ensure with the Imp – take him off of Phase Shift if you want him buffed via
group spells (highly recommended).
Does my pet take away any of my experience?
No, as our pet's level when we do, they don't require any of our experience.
They also won't take any % of experience when in a group.
My pet died! What do I do now?
Simple, summon another one. Unlike Hunter pets, our pets don't have any
detrimental effects when they die (such as happiness loss) and will happily go
back to fighting when resummoned, albeit the imp making a big song and dance
about it.
Page Created: May 11, 2009 - 07:27 AM. Last Modified: May 11, 2009 - 07:27 AM.